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Variables | |
int | ambientIntensity = 50 |
GLUI_Spinner * | ambientSpinner |
int | bdx |
int | bdy |
int | blackWhite = 0 |
Vec3d | center |
int | centerSphere = 1 |
Vec3d | centerStore |
int | counter = 0 |
int | cx0 = 0 |
int | cy0 = 0 |
int | dataSet = 0 |
GLUI_Spinner * | dataSetSpinner |
int | deciMesh = 0 |
int | deciWire = 0 |
float | delta = 1.0 |
GLUI_Spinner * | deltaSpinner |
float | deltaStore |
int | diffuseIntensity = 100 |
Mesh * | dm |
int | edge2face = 0 |
int | edgeAngles = 0 |
int | face2edge = 0 |
int | face2face = 0 |
int | face2vert = 0 |
int | faceColors = 1 |
GLUI * | glui |
float | gs2 = 1.0 |
GLUI_Spinner * | gs2Spinner |
float | gsn2 = 1.0 |
GLUI_Spinner * | gsn2Spinner |
ILuint | ImgId |
int | keypoints = 0 |
int | lastX |
int | lastY |
GLfloat | light_ambient [4] |
GLfloat | light_diffuse [4] |
GLfloat | light_one [] = {1, 1, 1, 0} |
GLfloat | light_position [] = {-1.0f, 1.0f, 1.0f, 0.0f} |
GLfloat | light_zero [] = {0, 0, 0, 0} |
float | lightRotX = 0.0 |
float | lightRotY = 0.0 |
int | lines = 1 |
Mesh * | m |
int | main_window |
int | meshBoundary = 0 |
int | motionMode |
GLUI_Spinner * | objectBSpinner |
int | objectColor [3] = {100,100,100} |
GLUI_Spinner * | objectGSpinner |
GLUI_Spinner * | objectRSpinner |
int | offset = 0 |
float | offsetX |
int | points = 0 |
int | points0 = 0 |
int | polyMesh = 0 |
int | polyWire = 0 |
char | potentialInfo [sizeof(GLUI_String)] = {""} |
float | rotationX = 0.0 |
float | rotationXStore = 0.0 |
float | rotationY = 0.0 |
float | rotationYStore = 0.0 |
float | scale = 1.0 |
float | scaleStore = 1.0 |
char | screenShotName [100] |
int | screenShotNumber = 0 |
int | screenShots = 0 |
int | segment = 0 |
GLUI_Spinner * | segThreshSpinner |
char | sizeInfo [sizeof(GLUI_String)] = {""} |
int | text = 0 |
int | textMode = 0 |
int | triMesh = 0 |
int | triMesh0 = 0 |
int | vertGradients = 0 |
int | vertGradVecs = 0 |
int | vertNorm = 0 |
int | vertNormals = 0 |
int | vertPotentials = 0 |
GLUI_Rollout * | visualsRollout |
int | wdx = 1000 |
int | wdy = 800 |
int | wireframe = 0 |
int | wireframe0 = 0 |
int | wx0 = 200 |
int | wy0 = 0 |
float | xyAspect |
int procmesh::ambientIntensity = 50 |
Definition at line 115 of file viewmesh.cc.
GLUI_Spinner * procmesh::ambientSpinner |
Definition at line 126 of file viewmesh.cc.
int procmesh::bdx |
Definition at line 58 of file viewmesh.cc.
int procmesh::bdy |
Definition at line 58 of file viewmesh.cc.
int procmesh::blackWhite = 0 |
Definition at line 91 of file viewmesh.cc.
Definition at line 68 of file viewmesh.cc.
int procmesh::centerSphere = 1 |
Definition at line 86 of file viewmesh.cc.
Definition at line 69 of file viewmesh.cc.
int procmesh::counter = 0 |
Definition at line 119 of file viewmesh.cc.
int procmesh::cx0 = 0 |
Definition at line 56 of file viewmesh.cc.
int procmesh::cy0 = 0 |
Definition at line 57 of file viewmesh.cc.
int procmesh::dataSet = 0 |
Definition at line 73 of file viewmesh.cc.
GLUI_Spinner * procmesh::dataSetSpinner |
Definition at line 126 of file viewmesh.cc.
int procmesh::deciMesh = 0 |
Definition at line 99 of file viewmesh.cc.
int procmesh::deciWire = 0 |
Definition at line 100 of file viewmesh.cc.
float procmesh::delta = 1.0 |
Definition at line 121 of file viewmesh.cc.
GLUI_Spinner * procmesh::deltaSpinner |
Definition at line 126 of file viewmesh.cc.
float procmesh::deltaStore |
Definition at line 122 of file viewmesh.cc.
int procmesh::diffuseIntensity = 100 |
Definition at line 114 of file viewmesh.cc.
Definition at line 43 of file viewmesh.cc.
int procmesh::edge2face = 0 |
Definition at line 95 of file viewmesh.cc.
int procmesh::edgeAngles = 0 |
Definition at line 82 of file viewmesh.cc.
int procmesh::face2edge = 0 |
Definition at line 96 of file viewmesh.cc.
int procmesh::face2face = 0 |
Definition at line 80 of file viewmesh.cc.
int procmesh::face2vert = 0 |
Definition at line 81 of file viewmesh.cc.
int procmesh::faceColors = 1 |
Definition at line 85 of file viewmesh.cc.
GLUI* procmesh::glui |
Definition at line 125 of file viewmesh.cc.
float procmesh::gs2 = 1.0 |
Definition at line 106 of file viewmesh.cc.
GLUI_Spinner * procmesh::gs2Spinner |
Definition at line 126 of file viewmesh.cc.
float procmesh::gsn2 = 1.0 |
Definition at line 107 of file viewmesh.cc.
GLUI_Spinner * procmesh::gsn2Spinner |
Definition at line 126 of file viewmesh.cc.
ILuint procmesh::ImgId |
Definition at line 46 of file viewmesh.cc.
int procmesh::keypoints = 0 |
Definition at line 93 of file viewmesh.cc.
int procmesh::lastX |
Definition at line 63 of file viewmesh.cc.
int procmesh::lastY |
Definition at line 63 of file viewmesh.cc.
GLfloat procmesh::light_ambient[4] |
Definition at line 132 of file viewmesh.cc.
GLfloat procmesh::light_diffuse[4] |
Definition at line 133 of file viewmesh.cc.
GLfloat procmesh::light_one[] = {1, 1, 1, 0} |
Definition at line 135 of file viewmesh.cc.
GLfloat procmesh::light_position[] = {-1.0f, 1.0f, 1.0f, 0.0f} |
Definition at line 136 of file viewmesh.cc.
GLfloat procmesh::light_zero[] = {0, 0, 0, 0} |
Definition at line 134 of file viewmesh.cc.
float procmesh::lightRotX = 0.0 |
Definition at line 65 of file viewmesh.cc.
float procmesh::lightRotY = 0.0 |
Definition at line 65 of file viewmesh.cc.
int procmesh::lines = 1 |
Definition at line 103 of file viewmesh.cc.
Definition at line 42 of file viewmesh.cc.
Definition at line 116 of file viewmesh.cc.
int procmesh::meshBoundary = 0 |
Definition at line 87 of file viewmesh.cc.
Definition at line 67 of file viewmesh.cc.
GLUI_Spinner * procmesh::objectBSpinner |
Definition at line 126 of file viewmesh.cc.
int procmesh::objectColor[3] = {100,100,100} |
Definition at line 113 of file viewmesh.cc.
GLUI_Spinner * procmesh::objectGSpinner |
Definition at line 126 of file viewmesh.cc.
GLUI_Spinner* procmesh::objectRSpinner |
Definition at line 126 of file viewmesh.cc.
int procmesh::offset = 0 |
Definition at line 104 of file viewmesh.cc.
float procmesh::offsetX |
Definition at line 59 of file viewmesh.cc.
int procmesh::points = 0 |
Definition at line 79 of file viewmesh.cc.
int procmesh::points0 = 0 |
Definition at line 78 of file viewmesh.cc.
int procmesh::polyMesh = 0 |
Definition at line 97 of file viewmesh.cc.
int procmesh::polyWire = 0 |
Definition at line 98 of file viewmesh.cc.
char procmesh::potentialInfo[sizeof(GLUI_String)] = {""} |
Definition at line 111 of file viewmesh.cc.
float procmesh::rotationX = 0.0 |
Definition at line 64 of file viewmesh.cc.
float procmesh::rotationXStore = 0.0 |
Definition at line 66 of file viewmesh.cc.
float procmesh::rotationY = 0.0 |
Definition at line 64 of file viewmesh.cc.
float procmesh::rotationYStore = 0.0 |
Definition at line 66 of file viewmesh.cc.
float procmesh::scale = 1.0 |
Definition at line 117 of file viewmesh.cc.
float procmesh::scaleStore = 1.0 |
Definition at line 118 of file viewmesh.cc.
char procmesh::screenShotName[100] |
Definition at line 48 of file viewmesh.cc.
int procmesh::screenShotNumber = 0 |
Definition at line 47 of file viewmesh.cc.
int procmesh::screenShots = 0 |
Definition at line 49 of file viewmesh.cc.
int procmesh::segment = 0 |
Definition at line 89 of file viewmesh.cc.
GLUI_Spinner * procmesh::segThreshSpinner |
Definition at line 126 of file viewmesh.cc.
char procmesh::sizeInfo[sizeof(GLUI_String)] = {""} |
Definition at line 110 of file viewmesh.cc.
int procmesh::text = 0 |
Definition at line 101 of file viewmesh.cc.
int procmesh::textMode = 0 |
Definition at line 102 of file viewmesh.cc.
int procmesh::triMesh = 0 |
Definition at line 75 of file viewmesh.cc.
int procmesh::triMesh0 = 0 |
Definition at line 74 of file viewmesh.cc.
int procmesh::vertGradients = 0 |
Definition at line 84 of file viewmesh.cc.
int procmesh::vertGradVecs = 0 |
Definition at line 88 of file viewmesh.cc.
int procmesh::vertNorm = 0 |
Definition at line 90 of file viewmesh.cc.
int procmesh::vertNormals = 0 |
Definition at line 94 of file viewmesh.cc.
int procmesh::vertPotentials = 0 |
Definition at line 83 of file viewmesh.cc.
GLUI_Rollout* procmesh::visualsRollout |
Definition at line 129 of file viewmesh.cc.
int procmesh::wdx = 1000 |
Definition at line 54 of file viewmesh.cc.
int procmesh::wdy = 800 |
Definition at line 55 of file viewmesh.cc.
int procmesh::wireframe = 0 |
Definition at line 77 of file viewmesh.cc.
int procmesh::wireframe0 = 0 |
Definition at line 76 of file viewmesh.cc.
int procmesh::wx0 = 200 |
Definition at line 52 of file viewmesh.cc.
int procmesh::wy0 = 0 |
Definition at line 53 of file viewmesh.cc.
float procmesh::xyAspect |
Definition at line 62 of file viewmesh.cc.