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procmesh Namespace Reference

Variables

int ambientIntensity = 50
GLUI_Spinner * ambientSpinner
int bdx
int bdy
int blackWhite = 0
Vec3d center
int centerSphere = 1
Vec3d centerStore
int counter = 0
int cx0 = 0
int cy0 = 0
int dataSet = 0
GLUI_Spinner * dataSetSpinner
int deciMesh = 0
int deciWire = 0
float delta = 1.0
GLUI_Spinner * deltaSpinner
float deltaStore
int diffuseIntensity = 100
Meshdm
int edge2face = 0
int edgeAngles = 0
int face2edge = 0
int face2face = 0
int face2vert = 0
int faceColors = 1
GLUI * glui
float gs2 = 1.0
GLUI_Spinner * gs2Spinner
float gsn2 = 1.0
GLUI_Spinner * gsn2Spinner
ILuint ImgId
int keypoints = 0
int lastX
int lastY
GLfloat light_ambient [4]
GLfloat light_diffuse [4]
GLfloat light_one [] = {1, 1, 1, 0}
GLfloat light_position [] = {-1.0f, 1.0f, 1.0f, 0.0f}
GLfloat light_zero [] = {0, 0, 0, 0}
float lightRotX = 0.0
float lightRotY = 0.0
int lines = 1
Meshm
int main_window
int meshBoundary = 0
int motionMode
GLUI_Spinner * objectBSpinner
int objectColor [3] = {100,100,100}
GLUI_Spinner * objectGSpinner
GLUI_Spinner * objectRSpinner
int offset = 0
float offsetX
int points = 0
int points0 = 0
int polyMesh = 0
int polyWire = 0
char potentialInfo [sizeof(GLUI_String)] = {""}
float rotationX = 0.0
float rotationXStore = 0.0
float rotationY = 0.0
float rotationYStore = 0.0
float scale = 1.0
float scaleStore = 1.0
char screenShotName [100]
int screenShotNumber = 0
int screenShots = 0
int segment = 0
GLUI_Spinner * segThreshSpinner
char sizeInfo [sizeof(GLUI_String)] = {""}
int text = 0
int textMode = 0
int triMesh = 0
int triMesh0 = 0
int vertGradients = 0
int vertGradVecs = 0
int vertNorm = 0
int vertNormals = 0
int vertPotentials = 0
GLUI_Rollout * visualsRollout
int wdx = 1000
int wdy = 800
int wireframe = 0
int wireframe0 = 0
int wx0 = 200
int wy0 = 0
float xyAspect

Variable Documentation

Definition at line 115 of file viewmesh.cc.

GLUI_Spinner * procmesh::ambientSpinner

Definition at line 126 of file viewmesh.cc.

Definition at line 58 of file viewmesh.cc.

Definition at line 58 of file viewmesh.cc.

Definition at line 91 of file viewmesh.cc.

Definition at line 68 of file viewmesh.cc.

Definition at line 86 of file viewmesh.cc.

Definition at line 69 of file viewmesh.cc.

Definition at line 119 of file viewmesh.cc.

int procmesh::cx0 = 0

Definition at line 56 of file viewmesh.cc.

int procmesh::cy0 = 0

Definition at line 57 of file viewmesh.cc.

Definition at line 73 of file viewmesh.cc.

GLUI_Spinner * procmesh::dataSetSpinner

Definition at line 126 of file viewmesh.cc.

Definition at line 99 of file viewmesh.cc.

Definition at line 100 of file viewmesh.cc.

float procmesh::delta = 1.0

Definition at line 121 of file viewmesh.cc.

GLUI_Spinner * procmesh::deltaSpinner

Definition at line 126 of file viewmesh.cc.

Definition at line 122 of file viewmesh.cc.

Definition at line 114 of file viewmesh.cc.

Definition at line 43 of file viewmesh.cc.

Definition at line 95 of file viewmesh.cc.

Definition at line 82 of file viewmesh.cc.

Definition at line 96 of file viewmesh.cc.

Definition at line 80 of file viewmesh.cc.

Definition at line 81 of file viewmesh.cc.

Definition at line 85 of file viewmesh.cc.

Definition at line 125 of file viewmesh.cc.

float procmesh::gs2 = 1.0

Definition at line 106 of file viewmesh.cc.

GLUI_Spinner * procmesh::gs2Spinner

Definition at line 126 of file viewmesh.cc.

float procmesh::gsn2 = 1.0

Definition at line 107 of file viewmesh.cc.

GLUI_Spinner * procmesh::gsn2Spinner

Definition at line 126 of file viewmesh.cc.

Definition at line 46 of file viewmesh.cc.

Definition at line 93 of file viewmesh.cc.

Definition at line 63 of file viewmesh.cc.

Definition at line 63 of file viewmesh.cc.

Definition at line 132 of file viewmesh.cc.

Definition at line 133 of file viewmesh.cc.

GLfloat procmesh::light_one[] = {1, 1, 1, 0}

Definition at line 135 of file viewmesh.cc.

GLfloat procmesh::light_position[] = {-1.0f, 1.0f, 1.0f, 0.0f}

Definition at line 136 of file viewmesh.cc.

GLfloat procmesh::light_zero[] = {0, 0, 0, 0}

Definition at line 134 of file viewmesh.cc.

float procmesh::lightRotX = 0.0

Definition at line 65 of file viewmesh.cc.

float procmesh::lightRotY = 0.0

Definition at line 65 of file viewmesh.cc.

int procmesh::lines = 1

Definition at line 103 of file viewmesh.cc.

Definition at line 42 of file viewmesh.cc.

Definition at line 116 of file viewmesh.cc.

Definition at line 87 of file viewmesh.cc.

Definition at line 67 of file viewmesh.cc.

GLUI_Spinner * procmesh::objectBSpinner

Definition at line 126 of file viewmesh.cc.

int procmesh::objectColor[3] = {100,100,100}

Definition at line 113 of file viewmesh.cc.

GLUI_Spinner * procmesh::objectGSpinner

Definition at line 126 of file viewmesh.cc.

GLUI_Spinner* procmesh::objectRSpinner

Definition at line 126 of file viewmesh.cc.

Definition at line 104 of file viewmesh.cc.

Definition at line 59 of file viewmesh.cc.

Definition at line 79 of file viewmesh.cc.

Definition at line 78 of file viewmesh.cc.

Definition at line 97 of file viewmesh.cc.

Definition at line 98 of file viewmesh.cc.

char procmesh::potentialInfo[sizeof(GLUI_String)] = {""}

Definition at line 111 of file viewmesh.cc.

float procmesh::rotationX = 0.0

Definition at line 64 of file viewmesh.cc.

Definition at line 66 of file viewmesh.cc.

float procmesh::rotationY = 0.0

Definition at line 64 of file viewmesh.cc.

Definition at line 66 of file viewmesh.cc.

float procmesh::scale = 1.0

Definition at line 117 of file viewmesh.cc.

float procmesh::scaleStore = 1.0

Definition at line 118 of file viewmesh.cc.

Definition at line 48 of file viewmesh.cc.

Definition at line 47 of file viewmesh.cc.

Definition at line 49 of file viewmesh.cc.

Definition at line 89 of file viewmesh.cc.

Definition at line 126 of file viewmesh.cc.

char procmesh::sizeInfo[sizeof(GLUI_String)] = {""}

Definition at line 110 of file viewmesh.cc.

int procmesh::text = 0

Definition at line 101 of file viewmesh.cc.

Definition at line 102 of file viewmesh.cc.

Definition at line 75 of file viewmesh.cc.

Definition at line 74 of file viewmesh.cc.

Definition at line 84 of file viewmesh.cc.

Definition at line 88 of file viewmesh.cc.

Definition at line 90 of file viewmesh.cc.

Definition at line 94 of file viewmesh.cc.

Definition at line 83 of file viewmesh.cc.

GLUI_Rollout* procmesh::visualsRollout

Definition at line 129 of file viewmesh.cc.

int procmesh::wdx = 1000

Definition at line 54 of file viewmesh.cc.

int procmesh::wdy = 800

Definition at line 55 of file viewmesh.cc.

Definition at line 77 of file viewmesh.cc.

Definition at line 76 of file viewmesh.cc.

int procmesh::wx0 = 200

Definition at line 52 of file viewmesh.cc.

int procmesh::wy0 = 0

Definition at line 53 of file viewmesh.cc.

Definition at line 62 of file viewmesh.cc.

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bmtk
Author(s): Benjamin Pitzer
autogenerated on Mon Mar 4 11:05:58 2013