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#include <blort/Recognizer3D/Vector2.hh>
Go to the source code of this file.
Namespaces | |
namespace | P |
Functions | |
Vector2 | P::LineIntersection (const Vector2 &p1, const Vector2 &d1, const Vector2 &p2, const Vector2 &d2, double *l1, double *l2) throw (Except) |
Vector2 | P::LineIntersection (const Vector2 &p1, const Vector2 &d1, const Vector2 &p2, const Vector2 &d2) throw (Except) |
bool | P::LinesIntersecting (const Vector2 &a1, const Vector2 &a2, const Vector2 &b1, const Vector2 &b2, Vector2 &isct) |
bool | P::LinesIntersecting (const Vector2 &a1, const Vector2 &a2, const Vector2 &b1, const Vector2 &b2) |