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Likelihood distribution with GPU likelihood evaluation using comparisson shaders for object tracking. More...
#include <blort/Tracker/Particle.h>
#include <blort/TomGine/tgQuaternion.h>
#include <blort/TomGine/tgMathlib.h>
#include <blort/Tracker/Resources.h>
#include <blort/Tracker/Timer.h>
#include <blort/Tracker/headers.h>
#include <blort/TomGine/tgVector3.h>
Go to the source code of this file.
Classes | |
class | Tracking::Distribution |
class Distribution More... | |
Namespaces | |
namespace | Tracker |
namespace | Tracking |
namespace Tracking | |
Typedefs | |
typedef std::vector< Particle > | Tracking::ParticleList |
typedef ParticleList |
Likelihood distribution with GPU likelihood evaluation using comparisson shaders for object tracking.
Definition in file Distribution.h.