propdev.h File Reference
#include <wx/tokenzr.h>
#include "props.h"
Go to the source code of this file.
Define Documentation
#define WX_PG_TOKENIZER1_BEGIN |
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WXSTRING, |
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DELIMITER |
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Value:wxStringTokenizer tkz(WXSTRING,DELIMITER,wxTOKEN_RET_EMPTY); \
while ( tkz.HasMoreTokens() ) \
{ \
wxString token = tkz.GetNextToken(); \
token.Trim(true); \
token.Trim(false);
Definition at line 179 of file propdev.h.
#define WX_PG_TOKENIZER1_END |
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} |
#define WX_PG_TOKENIZER2_BEGIN |
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WXSTRING, |
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DELIMITER |
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Value:wxPGStringTokenizer tkz(WXSTRING,DELIMITER); \
while ( tkz.HasMoreTokens() ) \
{ \
wxString token = tkz.GetNextToken();
Definition at line 218 of file propdev.h.
#define WX_PG_TOKENIZER2_END |
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} |
#define wxPGIsVariantClassInfo |
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CLASSINFO, |
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T |
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(CLASSINFO == wxPGGlobalVars->wxVariantClassInfo_##T) |
#define wxPGIsVariantType |
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VARIANT, |
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T |
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((VARIANT).GetData() && wxPGVariantDataGetClassInfo((VARIANT).GetData()) == wxPGGlobalVars->wxVariantClassInfo_##T) |
#define wxPGVariant_Bool |
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A |
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(A?wxPGVariant_True:wxPGVariant_False) |
#define wxPGVariant_EmptyString wxEmptyString |
#define wxPGVariant_False false |
#define wxPGVariant_MinusOne ((long)-1) |
#define wxPGVariant_True true |
#define wxPGVariant_Zero ((long)0) |
#define wxPGVariantAssign |
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A, |
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B |
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Value:{ \
A.MakeNull(); \
A = B; \
}
Definition at line 151 of file propdev.h.
Typedef Documentation
Function Documentation
bool wxPG_String_EndsWith |
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const wxString & |
str, |
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const wxChar * |
suffix, |
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wxString * |
rest = NULL | |
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Variable Documentation