#include <wrap/io_trimesh/additionalinfo.h>
#include <vcg/complex/trimesh/update/normal.h>
#include "normal.h"
#include <vcg/complex/trimesh/append.h>
#include <vcg/complex/trimesh/allocate.h>
#include <wrap/io_trimesh/io_mask.h>
#include <QtXml/QDomDocument>
#include <QtCore/QFile>
#include <QtXml/QXmlStreamWriter>
#include <QtCore/QStringList>
#include <QtCore/QMap>
#include <vcg/space/point3.h>
#include <vcg/space/texcoord2.h>
#include <vcg/space/color4.h>
#include <wrap/callback.h>
#include <vector>
Go to the source code of this file.
Classes | |
class | vcg::tri::io::InfoDAE |
class | vcg::tri::io::UtilDAE::MyPolygon< VERTEX_TYPE > |
class | vcg::tri::io::UtilDAE::PolygonalMesh< POLYGONAL_TYPE > |
class | vcg::tri::io::UtilDAE |
struct | vcg::tri::io::UtilDAE::WedgeAttribute |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |
namespace | vcg::tri::io |