#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/vertex/component.h>
#include <vcg/simplex/face/base.h>
#include <vcg/simplex/face/component.h>
#include <vcg/complex/trimesh/base.h>
#include <vcg/complex/trimesh/allocate.h>
Go to the source code of this file.
Classes | |
class | MyFace |
class | MyMesh |
the main mesh class More... | |
struct | MyUsedTypes |
class | MyVertex |
Functions | |
float | Irradiance (MyMesh::VertexType v) |
int | main () |
float Irradiance | ( | MyMesh::VertexType | v | ) |
Definition at line 22 of file trimesh_attribute.cpp.
int main | ( | ) |
Definition at line 27 of file trimesh_attribute.cpp.