#include "normal.h"
#include <vcg/space/triangle3.h>
#include <vcg/math/matrix33.h>
#include <vcg/simplex/face/component.h>
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Classes | |
class | vcg::tri::UpdatePosition< ComputeMeshType > |
This class is used to update vertex position according to a transformation matrix. More... | |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |