#include <vector>
#include <list>
#include "vcg/space/index/grid_static_ptr.h"
#include "vcg/complex/trimesh/closest.h"
Go to the source code of this file.
Classes | |
struct | vcg::tri::Hinge |
class | vcg::tri::Pivot< MESH > |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |