#include <vcg/math/gen_normal.h>
#include <vcg/math/random_generator.h>
#include <vcg/space/index/grid_static_ptr.h>
#include <vcg/complex/trimesh/closest.h>
#include <vcg/complex/trimesh/point_sampling.h>
#include <vcg/space/index/spatial_hashing.h>
#include <vcg/complex/trimesh/stat.h>
#include <vcg/complex/trimesh/update/topology.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <vcg/complex/trimesh/update/flag.h>
#include <vcg/space/box2.h>
#include <vcg/space/segment2.h>
#include <qdatetime.h>
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Classes | |
class | OverlapEstimation< MESH_TYPE > |
This class provides a strategy to estimate the overlap percentage of two range maps/point clouds. More... | |
class | OverlapEstimation< MESH_TYPE >::Parameters |
Public class to hold parameters. Used to avoid endless list of parameters inside functions. More... | |
class | OverlapEstimation< MESH_TYPE >::VertexPointerSampler |