#include <stdlib.h>
#include <algorithm>
#include <vector>
#include <iterator>
#include <vcg/space/index/base.h>
#include <vcg/space/index/octree_template.h>
#include <vcg/space/box3.h>
#include <wrap/callback.h>
Go to the source code of this file.
Classes | |
struct | vcg::Dereferencer< TYPE > |
struct | vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >::Neighbour |
struct | vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >::ObjectPlaceholder< LEAF_TYPE > |
struct | vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >::ObjectReference |
struct | vcg::Octree< OBJECT_TYPE, SCALAR_TYPE >::ObjectSorter< LEAF_TYPE > |
class | vcg::Octree< OBJECT_TYPE, SCALAR_TYPE > |
class | vcg::ReferenceType< T > |
class | vcg::ReferenceType< T * > |
struct | vcg::Voxel |
Namespaces | |
namespace | vcg |
* |