#include <wrap/callback.h>
#include <vcg/complex/trimesh/allocate.h>
#include <wrap/io_trimesh/io_mask.h>
#include <wrap/io_trimesh/io_material.h>
#include <vcg/space/color4.h>
#include <fstream>
#include <string>
#include <vector>
Go to the source code of this file.
Classes | |
class | vcg::tri::io::ImporterOBJ< OpenMeshType > |
class | vcg::tri::io::ImporterOBJ< OpenMeshType >::Info |
struct | vcg::tri::io::ImporterOBJ< OpenMeshType >::ObjIndexedFace |
struct | vcg::tri::io::ImporterOBJ< OpenMeshType >::ObjTexCoord |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |
namespace | vcg::tri::io |