#include <GL/glew.h>
#include <wrap/gl/math.h>
#include <wrap/gl/space.h>
#include <wrap/gl/addons.h>
#include <vcg/space/point3.h>
#include <map>
#include "gl_geometry.h"
#include <vcg/math/similarity.h>
#include <vcg/space/color4.h>
#include <QGLWidget>
#include <wrap/gui/trackball.h>
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