#include <ros/ros.h>
#include <turtlesim/Pose.h>
#include <string>
#include <vector>
#include <ostream>
#include "ros/serialization.h"
#include "ros/builtin_message_traits.h"
#include "ros/message_operations.h"
#include "ros/message.h"
#include "ros/time.h"
#include <boost/thread/condition.hpp>
#include <boost/thread.hpp>
#include <boost/shared_ptr.hpp>
#include <actionlib_msgs/GoalID.h>
#include <actionlib_msgs/GoalStatusArray.h>
#include <actionlib_msgs/GoalStatus.h>
#include <actionlib/enclosure_deleter.h>
#include <actionlib/goal_id_generator.h>
#include <actionlib/action_definition.h>
#include <actionlib/server/status_tracker.h>
#include <actionlib/destruction_guard.h>
#include <list>
#include <turtle_actionlib/ShapeAction.h>
#include <cmath>
#include <math.h>
#include <algorithm>
#include <stdio.h>
Go to the source code of this file.
Classes | |
class | ShapeAction |
Functions | |
int | main (int argc, char **argv) |
int main | ( | int | argc, | |
char ** | argv | |||
) |
Definition at line 134 of file shape_server.cpp.