selection_tool.cpp File Reference

#include "selection_tool.h"
#include "tool.h"
#include "selection/forwards.h"
#include <vector>
#include "move_tool.h"
#include "selection/selection_manager.h"
#include "visualization_manager.h"
#include "render_panel.h"
#include "display.h"
#include "viewport_mouse_event.h"
#include "ogre_tools/camera_base.h"
#include "ogre_tools/wx_ogre_render_window.h"
#include <wx/event.h>
#include <OGRE/OgreRay.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreCamera.h>
#include <OGRE/OgreMovableObject.h>
#include <OGRE/OgreRectangle2D.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreViewport.h>
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreTexture.h>
#include <OGRE/OgreTextureManager.h>
#include "btScalar.h"
#include "btMinMax.h"
#include "LinearMath/btTransform.h"
#include "btCollisionObject.h"
#include "btCollisionDispatcher.h"
#include "btBroadphaseInterface.h"
#include "btBroadphaseProxy.h"
#include "btOverlappingPairCallback.h"
#include "btAlignedAllocator.h"
#include <new>
#include "LinearMath/btAlignedObjectArray.h"
#include "btTransform.h"
#include "btPolyhedralConvexShape.h"
#include "btCollisionMargin.h"
#include <math.h>
#include <stdlib.h>
#include <cstdlib>
#include <cfloat>
#include <float.h>
#include <assert.h>
#include "LinearMath/btVector3.h"
#include "LinearMath/btAlignedAllocator.h"
#include "btConvexInternalShape.h"
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
#include "btBoxShape.h"
#include "btConcaveShape.h"
#include "btTriangleIndexVertexArray.h"
#include "btTriangleMeshShape.h"
#include "btOptimizedBvh.h"
#include "btTriangleInfoMap.h"
#include "btStridingMeshInterface.h"
#include "LinearMath/btScalar.h"
#include "btCollisionShape.h"
#include "btVector3.h"
#include "btQuaternion.h"
#include "LinearMath/btMatrix3x3.h"
#include "btConvexShape.h"
#include "btActivatingCollisionAlgorithm.h"
#include "btCollisionConfiguration.h"
#include "btManifoldPoint.h"
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
#include "btCollisionCreateFunc.h"
#include "btOverlappingPairCache.h"
#include "btDbvtBroadphase.h"
#include "LinearMath/btAabbUtil2.h"
#include <memory.h>
#include <string.h>
#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
#include "btQuadWord.h"
#include "btMotionState.h"
#include <sys/time.h>
#include "btStackAlloc.h"
#include "btHashMap.h"
#include <ros/time.h>
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rviz
Author(s): Josh Faust
autogenerated on Fri Jan 11 09:36:20 2013