#include <OGRE/OgreVector3.h>
#include <OGRE/OgreQuaternion.h>
#include <OGRE/OgreMatrix3.h>
#include <boost/function.hpp>
Go to the source code of this file.
Namespaces | |
namespace | rviz |
Functions | |
void | rviz::initializeCommon () |
Initialize the ogre-to-robot and robot-to-ogre matrices/quaternions. | |
Ogre::Matrix3 | rviz::ogreMatrixFromRobotEulers (float yaw, float pitch, float roll) |
void | rviz::ogreToRobot (Ogre::Matrix3 &mat) |
Convert a matrix3 from ogre space to robot space. | |
void | rviz::ogreToRobot (Ogre::Quaternion &quat) |
Convert a quaternion from ogre space to robot space. | |
void | rviz::ogreToRobot (Ogre::Vector3 &point) |
Convert a point from ogre space to robot space. | |
void | rviz::robotToOgre (Ogre::Matrix3 &mat) |
Convert a matrix3 from robot space to ogre space. | |
void | rviz::robotToOgre (Ogre::Quaternion &quat) |
Convert a quaternion from robot space to ogre space. | |
void | rviz::robotToOgre (Ogre::Vector3 &point) |
Convert a point from robot space to ogre space. | |
void | rviz::scaleOgreToRobot (Ogre::Vector3 &scale) |
Convert a scale xyz from ogre space to robot space. | |
void | rviz::scaleRobotToOgre (Ogre::Vector3 &scale) |
Convert a scale xyz from robot space to ogre space. |
Definition in file common.h.