interactive_manipulation_backend.h File Reference

#include <ros/ros.h>
#include <actionlib/server/simple_action_server.h>
#include <boost/thread/condition.hpp>
#include <boost/thread.hpp>
#include <boost/shared_ptr.hpp>
#include <actionlib_msgs/GoalID.h>
#include <actionlib_msgs/GoalStatusArray.h>
#include <actionlib_msgs/GoalStatus.h>
#include <actionlib/enclosure_deleter.h>
#include <actionlib/goal_id_generator.h>
#include <actionlib/action_definition.h>
#include <actionlib/server/status_tracker.h>
#include <actionlib/destruction_guard.h>
#include <list>
#include <object_manipulator/tools/mechanism_interface.h>
#include <stdexcept>
#include <actionlib/client/simple_action_client.h>
#include <string>
#include <vector>
#include <ostream>
#include "ros/serialization.h"
#include "ros/builtin_message_traits.h"
#include "ros/message_operations.h"
#include "ros/message.h"
#include "ros/time.h"
#include "std_msgs/Header.h"
#include <household_objects_database_msgs/DatabaseModelPose.h>
#include <sensor_msgs/PointCloud.h>
#include <geometric_shapes_msgs/Shape.h>
#include "geometry_msgs/PoseStamped.h"
#include "tabletop_object_detector/Table.h"
#include <object_manipulation_msgs/GraspableObject.h>
#include "geometry_msgs/Vector3.h"
#include "object_manipulation_msgs/Grasp.h"
#include "object_manipulation_msgs/GripperTranslation.h"
#include "motion_planning_msgs/Constraints.h"
#include "motion_planning_msgs/OrderedCollisionOperations.h"
#include "motion_planning_msgs/LinkPadding.h"
#include "object_manipulation_msgs/ManipulationResult.h"
#include "sensor_msgs/Image.h"
#include "sensor_msgs/CameraInfo.h"
#include "geometry_msgs/Pose.h"
#include "sensor_msgs/PointCloud2.h"
#include <pr2_controllers_msgs/Pr2GripperCommandAction.h>
#include <sensor_msgs/JointState.h>
#include <object_manipulator/tools/service_action_wrappers.h>
#include "pr2_interactive_manipulation/IMGUIOptions.h"
#include "pr2_interactive_manipulation/IMGUIAdvancedOptions.h"
#include "pr2_interactive_manipulation/IMGUICommand.h"
#include "pr2_interactive_manipulation/IMGUIAction.h"
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Classes

struct  pr2_interactive_manipulation::InteractiveManipulationBackend::GraspInfo
class  pr2_interactive_manipulation::InteractiveManipulationBackend

Namespaces

namespace  pr2_interactive_manipulation
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pr2_interactive_manipulation
Author(s): Matei Ciocarlie
autogenerated on Fri Jan 11 09:11:05 2013