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00037 #include "planning_environment/util/construct_object.h"
00038 #include <geometric_shapes/shape_operations.h>
00039 #include <ros/console.h>
00040
00041 shapes::Shape* planning_environment::constructObject(const geometric_shapes_msgs::Shape &obj)
00042 {
00043 shapes::Shape *shape = NULL;
00044 if (obj.type == geometric_shapes_msgs::Shape::SPHERE)
00045 {
00046 if (obj.dimensions.size() != 1)
00047 ROS_ERROR("Unexpected number of dimensions in sphere definition");
00048 else
00049 shape = new shapes::Sphere(obj.dimensions[0]);
00050 }
00051 else
00052 if (obj.type == geometric_shapes_msgs::Shape::BOX)
00053 {
00054 if (obj.dimensions.size() != 3)
00055 ROS_ERROR("Unexpected number of dimensions in box definition");
00056 else
00057 shape = new shapes::Box(obj.dimensions[0], obj.dimensions[1], obj.dimensions[2]);
00058 }
00059 else
00060 if (obj.type == geometric_shapes_msgs::Shape::CYLINDER)
00061 {
00062 if (obj.dimensions.size() != 2)
00063 ROS_ERROR("Unexpected number of dimensions in cylinder definition");
00064 else
00065 shape = new shapes::Cylinder(obj.dimensions[0], obj.dimensions[1]);
00066 }
00067 else
00068 if (obj.type == geometric_shapes_msgs::Shape::MESH)
00069 {
00070 if (obj.dimensions.size() != 0)
00071 ROS_ERROR("Unexpected number of dimensions in mesh definition");
00072 else
00073 {
00074 if (obj.triangles.size() % 3 != 0)
00075 ROS_ERROR("Number of triangle indices is not divisible by 3");
00076 else
00077 {
00078 if (obj.triangles.empty() || obj.vertices.empty())
00079 ROS_ERROR("Mesh definition is empty");
00080 else
00081 {
00082 std::vector<btVector3> vertices(obj.vertices.size());
00083 std::vector<unsigned int> triangles(obj.triangles.size());
00084 for (unsigned int i = 0 ; i < obj.vertices.size() ; ++i)
00085 vertices[i].setValue(obj.vertices[i].x, obj.vertices[i].y, obj.vertices[i].z);
00086 for (unsigned int i = 0 ; i < obj.triangles.size() ; ++i)
00087 triangles[i] = obj.triangles[i];
00088 shape = shapes::createMeshFromVertices(vertices, triangles);
00089 }
00090 }
00091 }
00092 }
00093
00094 if (shape == NULL)
00095 ROS_ERROR("Unable to construct shape corresponding to object of type %d", (int)obj.type);
00096
00097 return shape;
00098 }
00099
00100
00101 bool planning_environment::constructObjectMsg(const shapes::Shape* shape, geometric_shapes_msgs::Shape &obj, double padding)
00102 {
00103 obj.dimensions.clear();
00104 obj.vertices.clear();
00105 obj.triangles.clear();
00106 if (shape->type == shapes::SPHERE)
00107 {
00108 obj.type = geometric_shapes_msgs::Shape::SPHERE;
00109 obj.dimensions.push_back(static_cast<const shapes::Sphere*>(shape)->radius+padding);
00110 }
00111 else
00112 if (shape->type == shapes::BOX)
00113 {
00114 obj.type = geometric_shapes_msgs::Shape::BOX;
00115 const double* sz = static_cast<const shapes::Box*>(shape)->size;
00116 obj.dimensions.push_back(sz[0]+padding*2.0);
00117 obj.dimensions.push_back(sz[1]+padding*2.0);
00118 obj.dimensions.push_back(sz[2]+padding*2.0);
00119 }
00120 else
00121 if (shape->type == shapes::CYLINDER)
00122 {
00123 obj.type = geometric_shapes_msgs::Shape::CYLINDER;
00124 obj.dimensions.push_back(static_cast<const shapes::Cylinder*>(shape)->radius+padding);
00125 obj.dimensions.push_back(static_cast<const shapes::Cylinder*>(shape)->length+padding*2.0);
00126 }
00127 else
00128 if (shape->type == shapes::MESH)
00129 {
00130 obj.type = geometric_shapes_msgs::Shape::MESH;
00131
00132 const shapes::Mesh *mesh = static_cast<const shapes::Mesh*>(shape);
00133 const unsigned int t3 = mesh->triangleCount * 3;
00134
00135 obj.vertices.resize(mesh->vertexCount);
00136 obj.triangles.resize(t3);
00137
00138 double sx = 0.0, sy = 0.0, sz = 0.0;
00139 for (unsigned int i = 0 ; i < mesh->vertexCount ; ++i)
00140 {
00141 unsigned int i3 = i * 3;
00142 obj.vertices[i].x = mesh->vertices[i3];
00143 obj.vertices[i].y = mesh->vertices[i3 + 1];
00144 obj.vertices[i].z = mesh->vertices[i3 + 2];
00145 sx += obj.vertices[i].x;
00146 sy += obj.vertices[i].y;
00147 sz += obj.vertices[i].z;
00148 }
00149
00150 sx /= (double)mesh->vertexCount;
00151 sy /= (double)mesh->vertexCount;
00152 sz /= (double)mesh->vertexCount;
00153
00154
00155 for (unsigned int i = 0 ; i < mesh->vertexCount ; ++i)
00156 {
00157
00158 double dx = obj.vertices[i].x - sx;
00159 double dy = obj.vertices[i].y - sy;
00160 double dz = obj.vertices[i].z - sz;
00161
00162
00163
00164
00165 double ndx = ((dx > 0) ? dx+padding : dx-padding);
00166 double ndy = ((dy > 0) ? dy+padding : dy-padding);
00167 double ndz = ((dz > 0) ? dz+padding : dz-padding);
00168
00169 obj.vertices[i].x = sx + ndx;
00170 obj.vertices[i].y = sy + ndy;
00171 obj.vertices[i].z = sz + ndz;
00172 }
00173
00174
00175
00176
00177
00178
00179
00180
00181 for (unsigned int i = 0 ; i < t3 ; ++i)
00182 obj.triangles[i] = mesh->triangles[i];
00183 }
00184 else
00185 {
00186 ROS_ERROR("Unable to construct object message for shape of type %d", (int)shape->type);
00187 return false;
00188 }
00189
00190 return true;
00191 }
00192
00193