transform.hpp File Reference

#include "pcl/pcl_macros.h"
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Namespaces

namespace  pcl

Functions

void pcl::getEulerAngles (const Eigen::Affine3f &t, float &roll, float &pitch, float &yaw)
 Extract the Euler angles (XYZ-convention) from the given transformation.
Eigen::Affine3f pcl::getInverse (const Eigen::Affine3f &transformation)
 Get the inverse of an Eigen::Affine3f object.
void pcl::getInverse (const Eigen::Affine3f &transformation, Eigen::Affine3f &inverse_transformation)
 Get the inverse of an Eigen::Affine3f object.
Eigen::Affine3f pcl::getRotationOnly (const Eigen::Affine3f &transformation)
Eigen::Affine3f pcl::getTransformation (float x, float y, float z, float roll, float pitch, float yaw)
 Create a transformation from the given translation and Euler angles (XYZ-convention).
void pcl::getTransformation (float x, float y, float z, float roll, float pitch, float yaw, Eigen::Affine3f &t)
 Create a transformation from the given translation and Euler angles (XYZ-convention).
Eigen::Affine3f pcl::getTransformationFromTwoUnitVectors (const Eigen::Vector3f &y_direction, const Eigen::Vector3f &z_axis)
void pcl::getTransformationFromTwoUnitVectors (const Eigen::Vector3f &y_direction, const Eigen::Vector3f &z_axis, Eigen::Affine3f &transformation)
void pcl::getTransformationFromTwoUnitVectorsAndOrigin (const Eigen::Vector3f &y_direction, const Eigen::Vector3f &z_axis, const Eigen::Vector3f &origin, Eigen::Affine3f &transformation)
 Get the transformation that will translate orign to (0,0,0) and rotate z_axis into (0,0,1) and y_direction into a vector with x=0 (or into (0,1,0) should y_direction be orthogonal to z_axis).
template<typename PointCloudType >
void pcl::getTransformedPointCloud (const PointCloudType &input, const Eigen::Affine3f &transformation, PointCloudType &output)
 Transform each point in the given point cloud according to the given transformation.
Eigen::Affine3f pcl::getTransFromUnitVectorsXY (const Eigen::Vector3f &x_axis, const Eigen::Vector3f &y_direction)
 Get the unique 3D rotation that will rotate x_axis into (1,0,0) and y_direction into a vector with z=0 (or into (0,1,0) should y_direction be orthogonal to z_axis).
void pcl::getTransFromUnitVectorsXY (const Eigen::Vector3f &x_axis, const Eigen::Vector3f &y_direction, Eigen::Affine3f &transformation)
 Get the unique 3D rotation that will rotate x_axis into (1,0,0) and y_direction into a vector with z=0 (or into (0,1,0) should y_direction be orthogonal to z_axis).
Eigen::Affine3f pcl::getTransFromUnitVectorsZY (const Eigen::Vector3f &z_axis, const Eigen::Vector3f &y_direction)
 Get the unique 3D rotation that will rotate z_axis into (0,0,1) and y_direction into a vector with x=0 (or into (0,1,0) should y_direction be orthogonal to z_axis).
void pcl::getTransFromUnitVectorsZY (const Eigen::Vector3f &z_axis, const Eigen::Vector3f &y_direction, Eigen::Affine3f &transformation)
 Get the unique 3D rotation that will rotate z_axis into (0,0,1) and y_direction into a vector with x=0 (or into (0,1,0) should y_direction be orthogonal to z_axis).
Eigen::Vector3f pcl::getTranslation (const Eigen::Affine3f &transformation)
 Get only the translation part of the transformation.
void pcl::getTranslationAndEulerAngles (const Eigen::Affine3f &t, float &x, float &y, float &z, float &roll, float &pitch, float &yaw)
template<typename Derived >
void pcl::loadBinary (Eigen::MatrixBase< Derived > &matrix, std::istream &file)
 Read a matrix from an input stream.
template<typename Derived >
void pcl::saveBinary (const Eigen::MatrixBase< Derived > &matrix, std::ostream &file)
 Write a matrix to an output stream.
template<typename PointType >
PointType pcl::transformXYZ (const Eigen::Affine3f &transformation, const PointType &point)
 Transform a point with members x,y,z.
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pcl
Author(s): See http://pcl.ros.org/authors for the complete list of authors.
autogenerated on Fri Jan 11 09:57:03 2013