#include <OGRE/OgreRoot.h>
#include <OGRE/OgreLogManager.h>
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreSkeletonManager.h>
#include "OgrePrerequisites.h"
#include "OgreResourceManager.h"
#include "OgreSingleton.h"
#include "OgreString.h"
#include "OgreSerializer.h"
#include "OgreMaterial.h"
#include "OgreMesh.h"
#include "OgreVector4.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreRenderOperation.h"
#include "OgreVector3.h"
#include "OgreHardwareBuffer.h"
#include "OgreAxisAlignedBox.h"
#include <OGRE/OgreResourceGroupManager.h>
#include <OGRE/OgreMath.h>
#include "OgreHardwareBufferManager.h"
#include "OgreHardwareIndexBuffer.h"
#include <OGRE/OgreManualObject.h>
#include "ogre_tools/stl_loader.h"
#include <boost/filesystem.hpp>
#include <ros/console.h>
Go to the source code of this file.
Functions | |
int | main (int argc, char **argv) |
The stl_to_mesh binary converts a binary STL file to an Ogre mesh. See http://en.wikipedia.org/wiki/STL_(file_format)Binary_STL for a description of the file format.
$ stl_to_mesh <stl files> <output directory> $ stl_to_mesh <stl file> <output file>
Definition in file stl_to_mesh.cpp.
int main | ( | int | argc, | |
char ** | argv | |||
) |
Definition at line 66 of file stl_to_mesh.cpp.