#include <OGRE/OgreRoot.h>#include <OGRE/OgreLogManager.h>#include <OGRE/OgreMaterialManager.h>#include <OGRE/OgreSkeletonManager.h>#include "OgrePrerequisites.h"#include "OgreResourceManager.h"#include "OgreSingleton.h"#include "OgreString.h"#include "OgreSerializer.h"#include "OgreMaterial.h"#include "OgreMesh.h"#include "OgreVector4.h"#include "OgreHardwareVertexBuffer.h"#include "OgreRenderOperation.h"#include "OgreVector3.h"#include "OgreHardwareBuffer.h"#include "OgreAxisAlignedBox.h"#include <OGRE/OgreResourceGroupManager.h>#include <OGRE/OgreMath.h>#include "OgreHardwareBufferManager.h"#include "OgreHardwareIndexBuffer.h"#include <OGRE/OgreManualObject.h>#include "ogre_tools/stl_loader.h"#include <boost/filesystem.hpp>#include <ros/console.h>

Go to the source code of this file.
Functions | |
| int | main (int argc, char **argv) |
The stl_to_mesh binary converts a binary STL file to an Ogre mesh. See http://en.wikipedia.org/wiki/STL_(file_format)Binary_STL for a description of the file format.
$ stl_to_mesh <stl files> <output directory> $ stl_to_mesh <stl file> <output file>
Definition in file stl_to_mesh.cpp.
| int main | ( | int | argc, | |
| char ** | argv | |||
| ) |
Definition at line 66 of file stl_to_mesh.cpp.