#include "movable_text.h"
#include <OGRE/OgreMovableObject.h>
#include <OGRE/OgreRenderable.h>
#include <OGRE/OgreVector3.h>
#include <OGRE/OgreQuaternion.h>
#include "OGRE/OgreRoot.h"
#include "OGRE/OgreCamera.h"
#include "OGRE/OgreSceneNode.h"
#include "OGRE/OgreMaterialManager.h"
#include "OgrePrerequisites.h"
#include "OgreSingleton.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreHardwareIndexBuffer.h"
#include "OgreMaterial.h"
#include "OgreRenderOperation.h"
#include "OgreResourceManager.h"
#include "OgreResource.h"
#include "OgreTexture.h"
#include "OgreCommon.h"
#include <sstream>
Go to the source code of this file.
Namespaces | |
namespace | ogre_tools |
Defines | |
#define | COLOUR_BINDING 1 |
#define | POS_TEX_BINDING 0 |
#define COLOUR_BINDING 1 |
Definition at line 57 of file movable_text.cpp.
#define POS_TEX_BINDING 0 |
Definition at line 56 of file movable_text.cpp.