OpenGL text rendering
[GL helper functions and classes.]

Collaboration diagram for OpenGL text rendering:

Enumerations

enum  CVD::TEXT_STYLE { CVD::FILL = 0, CVD::OUTLINE = 1, CVD::NICE = 2 }
 

different style for font rendering

More...

Functions

std::pair< double, double > CVD::glDrawText (const std::string &text, enum TEXT_STYLE style=NICE, double spacing=1.5, double kerning=0.1)
std::pair< double, double > CVD::glGetExtends (const std::string &text, double spacing=1.5, double kerning=0.1)
 returns the size of the bounding box of a text to be rendered, similar to glDrawText but without any visual output
const std::string & CVD::glGetFont ()
 returns the name of the currently active font
void CVD::glSetFont (const std::string &fontname)

Enumeration Type Documentation

different style for font rendering

Enumerator:
FILL 

renders glyphs as filled polygons

OUTLINE 

renders glyphs as outlines with GL_LINES

NICE 

renders glyphs filled with antialiased outlines

Definition at line 593 of file gl_helpers.h.


Function Documentation

std::pair<double, double> CVD::glDrawText ( const std::string &  text,
enum TEXT_STYLE  style = NICE,
double  spacing = 1.5,
double  kerning = 0.1 
)

renders a string in GL using the current settings. Font coordinates are +X along the line and +Y along the up direction of glyphs. The origin is at the top baseline at the left of the first character. Characters have a maximum size of 1. linefeed is interpreted as a new line and the start is offset in -Y direction by spacing . Individual characters are separated by kerning + plus their individual with.

Parameters:
text string to be rendered, unknown characters are replaced with '?'
style rendering style
spacing distance between individual text lines
kerning distance between characters
std::pair<double, double> CVD::glGetExtends ( const std::string &  text,
double  spacing = 1.5,
double  kerning = 0.1 
)

returns the size of the bounding box of a text to be rendered, similar to glDrawText but without any visual output

const std::string& CVD::glGetFont (  ) 

returns the name of the currently active font

void CVD::glSetFont ( const std::string &  fontname  ) 

sets the font to use for future font rendering commands. currently sans, serif and mono are available.

Parameters:
fontname string containing font name
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libcvd
Author(s): Edward Rosten, Paul Smith, Tom Drummond, Gerhard Reitmayr, Ethan Eade, Timothy Gan, Chris Kemp, Georg Klein
autogenerated on Fri Jan 11 09:13:34 2013