, including all inherited members.
| a | DynamicBody | [protected] |
| addContact(Contact *c) | Body | [virtual] |
| addExtWrench(double *extW) | DynamicBody | |
| addForce(vec3 force) | DynamicBody | |
| addForceAtPos(vec3 force, position pos) | DynamicBody | |
| addForceAtRelPos(vec3 force, position pos) | DynamicBody | |
| addIVMat(bool clone=false) | Body | |
| addRelTorque(vec3 torque) | DynamicBody | |
| addToIvc(bool ExpectEmpty=false) | Body | [virtual] |
| addTorque(vec3 torque) | DynamicBody | |
| addVirtualContact(Contact *c) | Body | [virtual] |
| axesScale | Body | [protected] |
| axesShown() const | DynamicBody | [inline] |
| axesTranToCOG | Body | [protected] |
| bbox_max | DynamicBody | [protected] |
| bbox_min | DynamicBody | [protected] |
| Body(const Body &b) | Body | [protected] |
| Body(World *w, const char *name=0) | Body | |
| breakContacts() | Body | [virtual] |
| breakVirtualContacts() | Body | [virtual] |
| checkContactInheritance(Contact *c) | Body | |
| clearState() | DynamicBody | |
| cloneFrom(const GraspableBody *newBody) | GraspableBody | [virtual] |
| DynamicBody::cloneFrom(const DynamicBody *newBody) | DynamicBody | |
| Body::cloneFrom(const Body *original) | Body | [virtual] |
| cloneToIvc(const Body *original) | Body | [virtual] |
| CoG | DynamicBody | [protected] |
| compFaceIntegrals(FACE &f, int A, int B, int C) | DynamicBody | [protected] |
| compProjectionIntegrals(FACE &f, int A, int B) | DynamicBody | [protected] |
| computeDefaultInertiaMatrix(std::vector< Triangle > &triangles, double *defaultI) | DynamicBody | [protected] |
| computeDefaultMassProp(position &cog, double *I) | DynamicBody | |
| computeDefaultMaxRadius() | DynamicBody | |
| CONE_HEIGHT | Body | [static] |
| contactList | Body | [protected] |
| contactsChanged() const | WorldElement | [inline] |
| contactsPreventMotion(const transf &motion) const | Body | [virtual] |
| convert2xml(QString filename) | Body | |
| createAxesGeometry() | Body | [protected] |
| defaultMass | DynamicBody | [static] |
| DynamicBody(World *w, const char *name=0) | DynamicBody | |
| DynamicBody(const Body &b, double m) | DynamicBody | |
| dynamicsComputed() const | DynamicBody | [inline] |
| dynamicsComputedFlag | DynamicBody | [protected] |
| dynContactForcesShown() const | DynamicBody | [inline] |
| dynJoint | DynamicBody | [protected] |
| extWrenchAcc | DynamicBody | [protected] |
| fix() | DynamicBody | |
| fixed | DynamicBody | [protected] |
| fixedTran | DynamicBody | [protected] |
| frictionConesShown() const | Body | [inline] |
| getAccel() | DynamicBody | [inline] |
| getBirdNumber() | Body | [inline] |
| getBodyList(std::vector< Body * > *bodies) | Body | [inline, protected, virtual] |
| getCoG() const | DynamicBody | [inline] |
| getContacts(Body *b=NULL) const | Body | |
| getDynJoint() | DynamicBody | [inline, virtual] |
| getExtWrenchAcc() | DynamicBody | [inline] |
| getFilename() const | WorldElement | [inline] |
| getFixedTran() const | DynamicBody | [inline] |
| getFlockTran() | Body | [inline] |
| getGeometryTriangles(std::vector< Triangle > *triangles) const | Body | |
| getGeometryVertices(std::vector< position > *vertices) const | Body | |
| getInertia() const | DynamicBody | [inline] |
| getIVContactIndicators() const | Body | [inline] |
| getIVGeomPrimitives() const | GraspableBody | [inline] |
| getIVGeomRoot() const | Body | [inline] |
| getIVMat() const | Body | [inline] |
| getIVRoot() const | WorldElement | [inline] |
| getIVTran() const | Body | [inline] |
| getIVWorstCase() const | DynamicBody | [inline] |
| getMass() const | DynamicBody | [inline] |
| getMaterial() const | Body | [inline] |
| getMaxRadius() const | DynamicBody | [inline] |
| getName() const | WorldElement | [inline] |
| getNumContacts(Body *b=NULL) const | Body | |
| getNumVirtualContacts() const | Body | [inline] |
| getOwner() | Body | [inline, virtual] |
| getPos() | DynamicBody | [inline] |
| getRenderGeometry() const | Body | [inline] |
| getTran() const | Body | [inline, virtual] |
| getTransparency() const | Body | |
| getVelocity() | DynamicBody | [inline] |
| getVirtualContacts() const | Body | [inline] |
| getWorld() const | WorldElement | [inline] |
| getYoungs() | Body | [inline] |
| GraspableBody(World *w, const char *name=0) | GraspableBody | |
| I | DynamicBody | [protected] |
| init() | DynamicBody | [protected] |
| initializeIV() | Body | [protected] |
| interpolateTo(transf lastTran, transf newTran, const CollisionReport &colReport) | WorldElement | [protected, virtual] |
| isDynamic() const | DynamicBody | [inline, virtual] |
| isElastic() | Body | [inline] |
| isFixed() const | DynamicBody | [inline] |
| IVAxes | Body | [protected] |
| IVBVRoot | Body | [protected] |
| IVContactIndicators | Body | [protected] |
| IVGeomPrimitives | GraspableBody | [private] |
| IVGeomRoot | Body | [protected] |
| IVMat | Body | [protected] |
| IVRoot | WorldElement | [protected] |
| IVTran | Body | [protected] |
| IVWorstCase | Body | [protected] |
| jumpTo(transf newTran, CollisionReport *contactReport) | WorldElement | [protected, virtual] |
| load(const QString &filename) | Body | [virtual] |
| loadContactData(QString fn) | Body | [virtual] |
| loadFromXml(const TiXmlElement *root, QString rootPath) | DynamicBody | [virtual] |
| loadGeometryIV(const QString &filename) | Body | |
| loadGeometryMemory(const std::vector< position > &vertices, const std::vector< int > &triangles) | Body | |
| loadGeometryOFF(const QString &filename) | Body | |
| loadGeometryPLY(const QString &filename) | Body | |
| markedQ | DynamicBody | [protected] |
| markedV | DynamicBody | [protected] |
| markState() | DynamicBody | |
| mass | DynamicBody | [protected] |
| material | Body | [protected] |
| maxRadius | DynamicBody | [protected] |
| mBirdNumber | Body | [protected] |
| mFlockTran | Body | [protected] |
| mGeometryFilename | Body | [protected] |
| mGeometryFileType | Body | [protected] |
| mIsElastic | Body | [protected] |
| moveTo(transf &tr, double translStepSize, double rotStepSize) | WorldElement | [virtual] |
| mRenderGeometry | Body | [protected] |
| mUsesFlock | Body | [protected] |
| myFilename | WorldElement | [protected] |
| myName | WorldElement | [protected] |
| myWorld | WorldElement | [protected] |
| numContacts | Body | [protected] |
| ONE_STEP | WorldElement | [static] |
| operator<<(QTextStream &os, const GraspableBody &gb) | GraspableBody | [friend] |
| DynamicBody::operator<<(QTextStream &os, const Body &b) | Body | [friend] |
| popState() | DynamicBody | |
| prevContactList | Body | [protected] |
| pushState() | DynamicBody | |
| q | DynamicBody | [protected] |
| qStack | DynamicBody | [protected] |
| redrawFrictionCones() | Body | [virtual] |
| removeContact(Contact *c) | Body | [virtual] |
| removePrevContact(Contact *c) | Body | [virtual] |
| resetContactList() | Body | [virtual] |
| resetContactsChanged() | WorldElement | [inline, virtual] |
| resetDynamics() | DynamicBody | |
| resetDynamicsFlag() | DynamicBody | [inline] |
| resetExtWrenchAcc() | DynamicBody | |
| returnToMarkedState() | DynamicBody | |
| saveToXml(QTextStream &xml) | DynamicBody | [virtual] |
| SensorInputDlg class | WorldElement | [friend] |
| setAccel(double *new_a) | DynamicBody | [inline] |
| setBounds(vec3 minBounds, vec3 maxBounds) | DynamicBody | [inline] |
| setBVGeometry(const std::vector< BoundingBox > &bvs) | Body | |
| setCoG(const position &newCoG) | DynamicBody | |
| setContactsChanged() | WorldElement | [inline, virtual] |
| setDefaultDynamicParameters() | DynamicBody | |
| setDefaultViewingParameters() | GraspableBody | [virtual] |
| setDynamicsFlag() | DynamicBody | [inline] |
| setDynJoint(DynJoint *dj) | DynamicBody | [virtual] |
| setFilename(QString newName) | WorldElement | [inline, virtual] |
| setInertiaMatrix(const double *newI) | DynamicBody | |
| setMass(double m) | DynamicBody | [inline] |
| setMaterial(int mat) | Body | |
| setMaxRadius(double maxRad) | DynamicBody | |
| setName(QString newName) | WorldElement | [inline, virtual] |
| setPos(const double *new_q) | DynamicBody | |
| setRenderGeometry(bool s) | Body | |
| setTran(transf const &newTr) | DynamicBody | [virtual] |
| setTransparency(float t) | Body | |
| setUseDynamics(bool dyn) | DynamicBody | [inline] |
| setVelocity(double *new_v) | DynamicBody | [inline] |
| showAx | DynamicBody | [protected] |
| showAxes(bool on) | DynamicBody | |
| showDynCF | DynamicBody | [protected] |
| showDynContactForces(bool on) | DynamicBody | |
| showFC | Body | [protected] |
| showFrictionCones(bool on, int vc=0) | Body | |
| showVC | Body | [protected] |
| Tran | Body | [protected] |
| unfix() | DynamicBody | |
| usesFlock() | Body | [inline] |
| v | DynamicBody | [protected] |
| virtualContactList | Body | [protected] |
| vStack | DynamicBody | [protected] |
| WorldElement(World *w, const char *name) | WorldElement | [protected] |
| WorldElement(const WorldElement &e) | WorldElement | [protected] |
| youngMod | Body | [protected] |
| ~Body() | Body | [virtual] |
| ~DynamicBody() | DynamicBody | [virtual] |
| ~GraspableBody() | GraspableBody | [virtual] |
| ~WorldElement() | WorldElement | [virtual] |