| addTriangle(Triangle t) | Collision::CollisionModel | |
| build() | Collision::CollisionModel | |
| cloneModel(CollisionModel *original) | Collision::CollisionModel | |
| CollisionModel(int threadId) | Collision::CollisionModel | [inline] |
| getBoundingVolumes(int depth, std::vector< BoundingBox > *bvs) | Collision::CollisionModel | |
| getRoot() const | Collision::CollisionModel | [inline] |
| getThreadId() const | Collision::CollisionModel | [inline] |
| getTran() const | Collision::CollisionModel | [inline] |
| isActive() const | Collision::CollisionModel | [inline] |
| mActive | Collision::CollisionModel | [private] |
| mClone | Collision::CollisionModel | [private] |
| mRoot | Collision::CollisionModel | [private] |
| mThreadId | Collision::CollisionModel | [private] |
| mTran | Collision::CollisionModel | [private] |
| reset() | Collision::CollisionModel | |
| setActive(bool act) | Collision::CollisionModel | [inline] |
| setTran(const transf &t) | Collision::CollisionModel | [inline] |
| ~CollisionModel() | Collision::CollisionModel | [inline] |