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00037 #ifndef GEOMETRIC_SHAPES_SHAPES_
00038 #define GEOMETRIC_SHAPES_SHAPES_
00039
00040 #include <cstdlib>
00041
00046 namespace shapes
00047 {
00048
00050 enum ShapeType { UNKNOWN_SHAPE, SPHERE, CYLINDER, BOX, MESH };
00051
00053 enum StaticShapeType { UNKNOWN_STATIC_SHAPE, PLANE };
00054
00055
00057 class Shape
00058 {
00059 public:
00060 Shape(void)
00061 {
00062 type = UNKNOWN_SHAPE;
00063 }
00064
00065 virtual ~Shape(void)
00066 {
00067 }
00068
00069 ShapeType type;
00070 };
00071
00073 class StaticShape
00074 {
00075 public:
00076 StaticShape(void)
00077 {
00078 type = UNKNOWN_STATIC_SHAPE;
00079 }
00080
00081 virtual ~StaticShape(void)
00082 {
00083 }
00084
00085 StaticShapeType type;
00086 };
00087
00089 class Sphere : public Shape
00090 {
00091 public:
00092 Sphere(void) : Shape()
00093 {
00094 type = SPHERE;
00095 radius = 0.0;
00096 }
00097
00098 Sphere(double r) : Shape()
00099 {
00100 type = SPHERE;
00101 radius = r;
00102 }
00103
00104 double radius;
00105 };
00106
00108 class Cylinder : public Shape
00109 {
00110 public:
00111 Cylinder(void) : Shape()
00112 {
00113 type = CYLINDER;
00114 length = radius = 0.0;
00115 }
00116
00117 Cylinder(double r, double l) : Shape()
00118 {
00119 type = CYLINDER;
00120 length = l;
00121 radius = r;
00122 }
00123
00124 double length, radius;
00125 };
00126
00128 class Box : public Shape
00129 {
00130 public:
00131 Box(void) : Shape()
00132 {
00133 type = BOX;
00134 size[0] = size[1] = size[2] = 0.0;
00135 }
00136
00137 Box(double x, double y, double z) : Shape()
00138 {
00139 type = BOX;
00140 size[0] = x;
00141 size[1] = y;
00142 size[2] = z;
00143 }
00144
00146 double size[3];
00147 };
00148
00150 class Mesh : public Shape
00151 {
00152 public:
00153 Mesh(void) : Shape()
00154 {
00155 type = MESH;
00156 vertexCount = 0;
00157 vertices = NULL;
00158 triangleCount = 0;
00159 triangles = NULL;
00160 normals = NULL;
00161 }
00162
00163 Mesh(unsigned int vCount, unsigned int tCount) : Shape()
00164 {
00165 type = MESH;
00166 vertexCount = vCount;
00167 vertices = new double[vCount * 3];
00168 triangleCount = tCount;
00169 triangles = new unsigned int[tCount * 3];
00170 normals = new double[tCount * 3];
00171 }
00172
00173 virtual ~Mesh(void)
00174 {
00175 if (vertices)
00176 delete[] vertices;
00177 if (triangles)
00178 delete[] triangles;
00179 if (normals)
00180 delete[] normals;
00181 }
00182
00184 unsigned int vertexCount;
00185
00188 double *vertices;
00189
00191 unsigned int triangleCount;
00192
00195 unsigned int *triangles;
00196
00199 double *normals;
00200 };
00201
00203 class Plane : public StaticShape
00204 {
00205 public:
00206
00207 Plane(void) : StaticShape()
00208 {
00209 type = PLANE;
00210 a = b = c = d = 0.0;
00211 }
00212
00213 Plane(double pa, double pb, double pc, double pd) : StaticShape()
00214 {
00215 type = PLANE;
00216 a = pa; b = pb; c = pc; d = pd;
00217 }
00218
00219 double a, b, c, d;
00220 };
00221
00222 }
00223
00224 #endif