bodies.cpp File Reference

#include "geometric_shapes/bodies.h"
#include "geometric_shapes/shapes.h"
#include <LinearMath/btTransform.h>
#include <vector>
#include <cstdio>
#include <sstream>
#include <iostream>
#include <cmath>
#include <stdexcept>
#include "duration.h"
#include <sys/time.h>
#include <log4cxx/logger.h>
#include "btVector3.h"
#include "btAlignedObjectArray.h"
#include <algorithm>
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Classes

struct  bodies::detail::intersc
struct  bodies::detail::interscOrder

Namespaces

namespace  bodies
namespace  bodies::detail

Functions

static double bodies::distanceSQR (const btVector3 &p, const btVector3 &origin, const btVector3 &dir)
 Compute the square of the distance between a ray and a point Note: this requires 'dir' to be normalized.

Variables

static const double bodies::ZERO = 1e-9
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geometric_shapes
Author(s): Ioan Sucan
autogenerated on Fri Jan 11 09:51:07 2013