collision_space::EnvironmentModel Member List

This is the complete list of members for collision_space::EnvironmentModel, including all inherited members.
addObject(const std::string &ns, shapes::StaticShape *shape)=0collision_space::EnvironmentModel [pure virtual]
addObject(const std::string &ns, shapes::Shape *shape, const btTransform &pose)=0collision_space::EnvironmentModel [pure virtual]
addObjects(const std::string &ns, const std::vector< shapes::Shape * > &shapes, const std::vector< btTransform > &poses)=0collision_space::EnvironmentModel [pure virtual]
addSelfCollisionGroup(const std::vector< std::string > &group1, const std::vector< std::string > &group2)collision_space::EnvironmentModel [virtual]
altered_link_padding_collision_space::EnvironmentModel [protected]
clearObjects(void)=0collision_space::EnvironmentModel [pure virtual]
clearObjects(const std::string &ns)=0collision_space::EnvironmentModel [pure virtual]
clone(void) const =0collision_space::EnvironmentModel [pure virtual]
EnvironmentModel(void)collision_space::EnvironmentModel [inline]
getAttachedBodies(void) const =0collision_space::EnvironmentModel [pure virtual]
getAttachedBodies(const std::string link_name) const =0collision_space::EnvironmentModel [pure virtual]
getCollisionContacts(const std::vector< AllowedContact > &allowedContacts, std::vector< Contact > &contacts, unsigned int max_count=1)=0collision_space::EnvironmentModel [pure virtual]
getCollisionContacts(std::vector< Contact > &contacts, unsigned int max_count=1)collision_space::EnvironmentModel
getCurrentAllowedCollisionMatrix(std::vector< std::vector< bool > > &matrix, std::map< std::string, unsigned int > &ind) const collision_space::EnvironmentModel [virtual]
getCurrentLinkPadding(std::string name) const collision_space::EnvironmentModel
getDefaultAllowedCollisionMatrix(std::vector< std::vector< bool > > &matrix, std::map< std::string, unsigned int > &ind) const =0collision_space::EnvironmentModel [pure virtual]
getObjects(void) const collision_space::EnvironmentModel
getRobotModel(void) const collision_space::EnvironmentModel
getRobotPadding(void) const collision_space::EnvironmentModel
getRobotScale(void) const collision_space::EnvironmentModel
getSelfCollision(void) const collision_space::EnvironmentModel
getVerbose(void) const collision_space::EnvironmentModel
isCollision(void)=0collision_space::EnvironmentModel [pure virtual]
isSelfCollision(void)=0collision_space::EnvironmentModel [pure virtual]
link_padding_map_collision_space::EnvironmentModel [protected]
lock(void)collision_space::EnvironmentModel
m_collisionLinkIndexcollision_space::EnvironmentModel [protected]
m_collisionLinkscollision_space::EnvironmentModel [protected]
m_lockcollision_space::EnvironmentModel [protected]
m_objectscollision_space::EnvironmentModel [protected]
m_robotModelcollision_space::EnvironmentModel [protected]
m_robotPaddcollision_space::EnvironmentModel [protected]
m_robotScalecollision_space::EnvironmentModel [protected]
m_selfCollisioncollision_space::EnvironmentModel [protected]
m_selfCollisionTestcollision_space::EnvironmentModel [protected]
m_verbosecollision_space::EnvironmentModel [protected]
removeCollidingObjects(const shapes::StaticShape *shape)=0collision_space::EnvironmentModel [pure virtual]
removeCollidingObjects(const shapes::Shape *shape, const btTransform &pose)=0collision_space::EnvironmentModel [pure virtual]
removeSelfCollisionGroup(const std::vector< std::string > &group1, const std::vector< std::string > &group2)collision_space::EnvironmentModel [virtual]
revertAllowedCollisionMatrix()collision_space::EnvironmentModel [virtual]
revertRobotLinkPadding()collision_space::EnvironmentModel [virtual]
set_collision_ind_collision_space::EnvironmentModel [protected]
set_collision_matrix_collision_space::EnvironmentModel [protected]
setAllowedCollisionMatrix(const std::vector< std::vector< bool > > &matrix, const std::map< std::string, unsigned int > &ind)collision_space::EnvironmentModel [virtual]
setCollisionCheck(const std::string &link, bool state)=0collision_space::EnvironmentModel [pure virtual]
setCollisionCheckAll(bool state)=0collision_space::EnvironmentModel [pure virtual]
setCollisionCheckLinks(const std::vector< std::string > &links, bool state)=0collision_space::EnvironmentModel [pure virtual]
setCollisionCheckOnlyLinks(const std::vector< std::string > &links, bool state)=0collision_space::EnvironmentModel [pure virtual]
setRobotLinkPadding(const std::map< std::string, double > &link_padding_map)collision_space::EnvironmentModel [virtual]
setRobotModel(const boost::shared_ptr< const planning_models::KinematicModel > &model, const std::vector< std::string > &links, const std::map< std::string, double > &link_padding_map, double default_padding=0.0, double scale=1.0)collision_space::EnvironmentModel [virtual]
setSelfCollision(bool selfCollision)collision_space::EnvironmentModel
setVerbose(bool verbose)collision_space::EnvironmentModel
unlock(void)collision_space::EnvironmentModel
updateAttachedBodies()=0collision_space::EnvironmentModel [pure virtual]
updateRobotModel(const planning_models::KinematicState *state)=0collision_space::EnvironmentModel [pure virtual]
use_set_collision_matrix_collision_space::EnvironmentModel [protected]
~EnvironmentModel(void)collision_space::EnvironmentModel [inline, virtual]
 All Classes Namespaces Files Functions Variables Friends


collision_space
Author(s): Ioan Sucan/isucan@willowgarage.com
autogenerated on Fri Jan 11 10:01:26 2013