#include <domCg_pass.h>
Classes | |
class | domParam |
Public Types | |
typedef daeTArray< domParamRef > | domParam_Array |
typedef daeSmartRef< domParam > | domParamRef |
Public Member Functions | |
const domCg_paramRef | getCg_param () const |
const daeElementRefArray & | getContents () const |
daeElementRefArray & | getContents () |
virtual COLLADA_TYPE::TypeEnum | getElementType () const |
const domParamRef | getParam () const |
xsNCName | getSymbol () const |
void | setSymbol (xsNCName atSymbol) |
virtual daeInt | typeID () const |
Static Public Member Functions | |
static DLLSPEC daeElementRef | create (DAE &dae) |
static daeInt | ID () |
static DLLSPEC daeMetaElement * | registerElement (DAE &dae) |
Protected Member Functions | |
domBind_uniform (DAE &dae) | |
virtual domBind_uniform & | operator= (const domBind_uniform &cpy) |
virtual | ~domBind_uniform () |
Protected Attributes | |
daeTArray< daeCharArray * > | _CMData |
daeElementRefArray | _contents |
daeUIntArray | _contentsOrder |
xsNCName | attrSymbol |
domCg_paramRef | elemCg_param |
domParamRef | elemParam |
Binds values to uniform inputs of a shader.
Definition at line 181 of file domCg_pass.h.
Definition at line 191 of file domCg_pass.h.
Definition at line 188 of file domCg_pass.h.
domCg_pass::domProgram::domShader::domBind_uniform::domBind_uniform | ( | DAE & | dae | ) | [inline, protected] |
Constructor
Definition at line 313 of file domCg_pass.h.
virtual domCg_pass::domProgram::domShader::domBind_uniform::~domBind_uniform | ( | ) | [inline, protected, virtual] |
Destructor
Definition at line 317 of file domCg_pass.h.
static DLLSPEC daeElementRef domCg_pass::domProgram::domShader::domBind_uniform::create | ( | DAE & | dae | ) | [static] |
Creates an instance of this class and returns a daeElementRef referencing it.
const domCg_paramRef domCg_pass::domProgram::domShader::domBind_uniform::getCg_param | ( | ) | const [inline] |
Gets the cg_param element.
Definition at line 297 of file domCg_pass.h.
const daeElementRefArray& domCg_pass::domProgram::domShader::domBind_uniform::getContents | ( | ) | const [inline] |
Gets the _contents array.
Definition at line 307 of file domCg_pass.h.
daeElementRefArray& domCg_pass::domProgram::domShader::domBind_uniform::getContents | ( | ) | [inline] |
Gets the _contents array.
Definition at line 302 of file domCg_pass.h.
virtual COLLADA_TYPE::TypeEnum domCg_pass::domProgram::domShader::domBind_uniform::getElementType | ( | ) | const [inline, virtual] |
Reimplemented from daeElement.
Definition at line 184 of file domCg_pass.h.
const domParamRef domCg_pass::domProgram::domShader::domBind_uniform::getParam | ( | ) | const [inline] |
Gets the param element.
Definition at line 292 of file domCg_pass.h.
xsNCName domCg_pass::domProgram::domShader::domBind_uniform::getSymbol | ( | ) | const [inline] |
Gets the symbol attribute.
Definition at line 281 of file domCg_pass.h.
static daeInt domCg_pass::domProgram::domShader::domBind_uniform::ID | ( | ) | [inline, static] |
Definition at line 185 of file domCg_pass.h.
virtual domBind_uniform& domCg_pass::domProgram::domShader::domBind_uniform::operator= | ( | const domBind_uniform & | cpy | ) | [inline, protected, virtual] |
Overloaded assignment operator
Definition at line 321 of file domCg_pass.h.
static DLLSPEC daeMetaElement* domCg_pass::domProgram::domShader::domBind_uniform::registerElement | ( | DAE & | dae | ) | [static] |
Creates a daeMetaElement object that describes this element in the meta object reflection framework. If a daeMetaElement already exists it will return that instead of creating a new one.
void domCg_pass::domProgram::domShader::domBind_uniform::setSymbol | ( | xsNCName | atSymbol | ) | [inline] |
Sets the symbol attribute.
atSymbol | The new value for the symbol attribute. |
Definition at line 286 of file domCg_pass.h.
virtual daeInt domCg_pass::domProgram::domShader::domBind_uniform::typeID | ( | ) | const [inline, virtual] |
Returns this element's type ID. Every element is an instance of a type specified in the Collada schema, and every schema type has a unique ID.
Implements daeElement.
Definition at line 186 of file domCg_pass.h.
Used to store information needed for some content model objects.
Definition at line 273 of file domCg_pass.h.
Used to preserve order in elements that do not specify strict sequencing of sub-elements.
Definition at line 264 of file domCg_pass.h.
Used to preserve order in elements that have a complex content model.
Definition at line 268 of file domCg_pass.h.
The identifier for a uniform input parameter to the shader (a formal function parameter or in-scope global) that will be bound to an external resource.
Definition at line 252 of file domCg_pass.h.
Definition at line 260 of file domCg_pass.h.
References a predefined parameter in shader binding declarations.
Definition at line 259 of file domCg_pass.h.