| addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar depth) | btStorageResult | [inline, virtual] |
| btStorageResult() | btStorageResult | [inline] |
| m_closestPointInB | btStorageResult | |
| m_distance | btStorageResult | |
| m_normalOnSurfaceB | btStorageResult | |
| setShapeIdentifiersA(int partId0, int index0)=0 | btDiscreteCollisionDetectorInterface::Result | [pure virtual] |
| setShapeIdentifiersB(int partId1, int index1)=0 | btDiscreteCollisionDetectorInterface::Result | [pure virtual] |
| ~btStorageResult() | btStorageResult | [inline, virtual] |
| ~Result() | btDiscreteCollisionDetectorInterface::Result | [inline, virtual] |