| addSingleResult(LocalRayResult &rayResult, bool normalInWorldSpace)=0 | btCollisionWorld::RayResultCallback | [pure virtual] |
| hasHit() const | btCollisionWorld::RayResultCallback | [inline] |
| m_closestHitFraction | btCollisionWorld::RayResultCallback | |
| m_collisionFilterGroup | btCollisionWorld::RayResultCallback | |
| m_collisionFilterMask | btCollisionWorld::RayResultCallback | |
| m_collisionObject | btCollisionWorld::RayResultCallback | |
| m_flags | btCollisionWorld::RayResultCallback | |
| needsCollision(btBroadphaseProxy *proxy0) const | btCollisionWorld::RayResultCallback | [inline, virtual] |
| RayResultCallback() | btCollisionWorld::RayResultCallback | [inline] |
| ~RayResultCallback() | btCollisionWorld::RayResultCallback | [inline, virtual] |