| btDefaultVehicleRaycaster(btDynamicsWorld *world) | btDefaultVehicleRaycaster | [inline] |
| castRay(const btVector3 &from, const btVector3 &to, btVehicleRaycasterResult &result) | btDefaultVehicleRaycaster | [virtual] |
| m_dynamicsWorld | btDefaultVehicleRaycaster | [private] |
| ~btVehicleRaycaster() | btVehicleRaycaster | [inline, virtual] |