void setColor(float r, float g, float b, float a) override
Set the color of the object. Values are in the range [0, 1].
virtual Ogre::SceneManager * getSceneManager() const =0
Returns the Ogre::SceneManager used for the main RenderPanel.
Pure-virtual base class for objects which give Display subclasses context in which to work.
rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Fri Aug 2 2024 08:43:10