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app
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third-party
include
glm
gtx
matrix_interpolation.hpp
Go to the documentation of this file.
1
38
#pragma once
39
40
// Dependency:
41
#include "../glm.hpp"
42
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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# pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
45
#endif
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namespace
glm
48
{
51
54
template
<
typename
T, precision P>
55
GLM_FUNC_DECL
void
axisAngle
(
56
detail::tmat4x4<T, P>
const
& mat,
57
detail::tvec3<T, P> &
axis
,
58
T
&
angle
);
59
62
template
<
typename
T, precision P>
63
GLM_FUNC_DECL
detail::tmat4x4<T, P>
axisAngleMatrix
(
64
detail::tvec3<T, P>
const
&
axis
,
65
T
const
angle
);
66
69
template
<
typename
T, precision P>
70
GLM_FUNC_DECL
detail::tmat4x4<T, P>
extractMatrixRotation
(
71
detail::tmat4x4<T, P>
const
& mat);
72
76
template
<
typename
T, precision P>
77
GLM_FUNC_DECL
detail::tmat4x4<T, P>
interpolate
(
78
detail::tmat4x4<T, P>
const
& m1,
79
detail::tmat4x4<T, P>
const
& m2,
80
T
const
delta);
81
83
}
//namespace glm
84
85
#include "matrix_interpolation.inl"
glm::axis
GLM_FUNC_DECL detail::tvec3< T, P > axis(detail::tquat< T, P > const &x)
glm::axisAngleMatrix
GLM_FUNC_DECL detail::tmat4x4< T, P > axisAngleMatrix(detail::tvec3< T, P > const &axis, T const angle)
glm::axisAngle
GLM_FUNC_DECL void axisAngle(detail::tmat4x4< T, P > const &mat, detail::tvec3< T, P > &axis, T &angle)
glm::interpolate
GLM_FUNC_DECL detail::tmat4x4< T, P > interpolate(detail::tmat4x4< T, P > const &m1, detail::tmat4x4< T, P > const &m2, T const delta)
glm
Definition:
_literals.hpp:31
Eigen::Triplet
glm::angle
GLM_FUNC_DECL T angle(detail::tquat< T, P > const &x)
glm::extractMatrixRotation
GLM_FUNC_DECL detail::tmat4x4< T, P > extractMatrixRotation(detail::tmat4x4< T, P > const &mat)
GLM_FUNC_DECL
#define GLM_FUNC_DECL
Definition:
setup.hpp:728
rtabmap
Author(s): Mathieu Labbe
autogenerated on Thu Feb 13 2025 03:44:56