include
pinocchio
multibody
instance-filter.hpp
Go to the documentation of this file.
1
//
2
// Copyright (c) 2022 INRIA
3
//
4
5
#ifndef __pinocchio_multibody_instance_filter_hpp__
6
#define __pinocchio_multibody_instance_filter_hpp__
7
8
#include <vector>
9
10
namespace
pinocchio
11
{
12
14
template
<
typename
T>
15
struct
InstanceFilterBase
16
{
24
virtual
bool
operator()
(
const
T
& obj)
const
= 0;
25
34
template
<
typename
Allocator>
35
std::vector<size_t>
apply
(
const
std::vector<T, Allocator> & object_vector)
const
36
{
37
std::vector<size_t>
res
;
38
res
.reserve(object_vector.size());
39
40
for
(
size_t
k = 0; k < object_vector.size(); ++k)
41
{
42
if
((*
this
)(object_vector[k]))
43
res
.push_back(k);
44
}
45
46
res
.reserve(
res
.size());
47
return
res
;
48
}
49
};
50
51
}
// namespace pinocchio
52
53
#endif // #ifndef __pinocchio_multibody_instance_filter_hpp__
simulation-contact-dynamics.T
int T
Definition:
simulation-contact-dynamics.py:89
pinocchio::res
ReturnType res
Definition:
spatial/classic-acceleration.hpp:57
pinocchio::InstanceFilterBase
Instance filter base class.
Definition:
instance-filter.hpp:15
pinocchio::InstanceFilterBase::apply
std::vector< size_t > apply(const std::vector< T, Allocator > &object_vector) const
Apply the filter on the given vector of objects and returns the list of indexes of the objects matchi...
Definition:
instance-filter.hpp:35
pinocchio::InstanceFilterBase::operator()
virtual bool operator()(const T &obj) const =0
Returns true if the input obj matches the filter conditions.
pinocchio
Main pinocchio namespace.
Definition:
timings.cpp:27
pinocchio
Author(s):
autogenerated on Wed Nov 13 2024 03:40:42