#include <moveit/robot_model/planar_joint_model.h>
#include <geometric_shapes/check_isometry.h>
#include <angles/angles.h>
#include <boost/math/constants/constants.hpp>
#include <limits>
#include <cmath>
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void | moveit::core::computeTurnDriveTurnGeometry (const double *from, const double *to, const double min_translational_distance, double &dx, double &dy, double &initial_turn, double &drive_angle, double &final_turn) |
| Compute the geometry to turn toward the target point, drive straight and then turn to target orientation. More...
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