This is the complete list of members for moveit::core::RobotState, including all inherited members.
acceleration_ | moveit::core::RobotState | private |
allocMemory() | moveit::core::RobotState | private |
attachBody(std::unique_ptr< AttachedBody > attached_body) | moveit::core::RobotState | |
attachBody(AttachedBody *attached_body) | moveit::core::RobotState | |
attachBody(const std::string &id, const Eigen::Isometry3d &pose, const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Isometry3d &shape_poses, const std::set< std::string > &touch_links, const std::string &link_name, const trajectory_msgs::JointTrajectory &detach_posture=trajectory_msgs::JointTrajectory(), const moveit::core::FixedTransformsMap &subframe_poses=moveit::core::FixedTransformsMap()) | moveit::core::RobotState | |
attachBody(const std::string &id, const Eigen::Isometry3d &pose, const std::vector< shapes::ShapeConstPtr > &shapes, const EigenSTL::vector_Isometry3d &shape_poses, const std::vector< std::string > &touch_links, const std::string &link_name, const trajectory_msgs::JointTrajectory &detach_posture=trajectory_msgs::JointTrajectory(), const moveit::core::FixedTransformsMap &subframe_poses=moveit::core::FixedTransformsMap()) | moveit::core::RobotState | inline |
attached_body_map_ | moveit::core::RobotState | private |
attached_body_update_callback_ | moveit::core::RobotState | private |
checkCollisionTransforms() const | moveit::core::RobotState | private |
checkJointTransforms(const JointModel *joint) const | moveit::core::RobotState | private |
checkLinkTransforms() const | moveit::core::RobotState | private |
clearAttachedBodies(const LinkModel *link) | moveit::core::RobotState | |
clearAttachedBodies(const JointModelGroup *group) | moveit::core::RobotState | |
clearAttachedBodies() | moveit::core::RobotState | |
clearAttachedBody(const std::string &id) | moveit::core::RobotState | |
computeAABB(std::vector< double > &aabb) const | moveit::core::RobotState | |
computeAABB(std::vector< double > &aabb) | moveit::core::RobotState | inline |
computeVariableVelocity(const JointModelGroup *jmg, Eigen::VectorXd &qdot, const Eigen::VectorXd &twist, const LinkModel *tip) const | moveit::core::RobotState | |
computeVariableVelocity(const JointModelGroup *jmg, Eigen::VectorXd &qdot, const Eigen::VectorXd &twist, const LinkModel *tip) | moveit::core::RobotState | inline |
copyFrom(const RobotState &other) | moveit::core::RobotState | private |
copyJointGroupAccelerations(const std::string &joint_group_name, std::vector< double > &gstate) const | moveit::core::RobotState | inline |
copyJointGroupAccelerations(const std::string &joint_group_name, double *gstate) const | moveit::core::RobotState | inline |
copyJointGroupAccelerations(const JointModelGroup *group, std::vector< double > &gstate) const | moveit::core::RobotState | inline |
copyJointGroupAccelerations(const JointModelGroup *group, double *gstate) const | moveit::core::RobotState | |
copyJointGroupAccelerations(const std::string &joint_group_name, Eigen::VectorXd &values) const | moveit::core::RobotState | inline |
copyJointGroupAccelerations(const JointModelGroup *group, Eigen::VectorXd &values) const | moveit::core::RobotState | |
copyJointGroupPositions(const std::string &joint_group_name, std::vector< double > &gstate) const | moveit::core::RobotState | inline |
copyJointGroupPositions(const std::string &joint_group_name, double *gstate) const | moveit::core::RobotState | inline |
copyJointGroupPositions(const JointModelGroup *group, std::vector< double > &gstate) const | moveit::core::RobotState | inline |
copyJointGroupPositions(const JointModelGroup *group, double *gstate) const | moveit::core::RobotState | |
copyJointGroupPositions(const std::string &joint_group_name, Eigen::VectorXd &values) const | moveit::core::RobotState | inline |
copyJointGroupPositions(const JointModelGroup *group, Eigen::VectorXd &values) const | moveit::core::RobotState | |
copyJointGroupVelocities(const std::string &joint_group_name, std::vector< double > &gstate) const | moveit::core::RobotState | inline |
copyJointGroupVelocities(const std::string &joint_group_name, double *gstate) const | moveit::core::RobotState | inline |
copyJointGroupVelocities(const JointModelGroup *group, std::vector< double > &gstate) const | moveit::core::RobotState | inline |
copyJointGroupVelocities(const JointModelGroup *group, double *gstate) const | moveit::core::RobotState | |
copyJointGroupVelocities(const std::string &joint_group_name, Eigen::VectorXd &values) const | moveit::core::RobotState | inline |
copyJointGroupVelocities(const JointModelGroup *group, Eigen::VectorXd &values) const | moveit::core::RobotState | |
dirty() const | moveit::core::RobotState | inline |
dirty_collision_body_transforms_ | moveit::core::RobotState | private |
dirty_joint_transforms_ | moveit::core::RobotState | private |
dirty_link_transforms_ | moveit::core::RobotState | private |
dirtyCollisionBodyTransforms() const | moveit::core::RobotState | inline |
dirtyJointTransform(const JointModel *joint) const | moveit::core::RobotState | inline |
dirtyLinkTransforms() const | moveit::core::RobotState | inline |
distance(const RobotState &other) const | moveit::core::RobotState | inline |
distance(const RobotState &other, const JointModelGroup *joint_group) const | moveit::core::RobotState | |
distance(const RobotState &other, const JointModel *joint) const | moveit::core::RobotState | inline |
dropAccelerations() | moveit::core::RobotState | |
dropDynamics() | moveit::core::RobotState | |
dropEffort() | moveit::core::RobotState | |
dropVelocities() | moveit::core::RobotState | |
effort_ | moveit::core::RobotState | private |
enforceBounds() | moveit::core::RobotState | |
enforceBounds(const JointModelGroup *joint_group) | moveit::core::RobotState | |
enforceBounds(const JointModel *joint) | moveit::core::RobotState | inline |
enforcePositionBounds(const JointModel *joint) | moveit::core::RobotState | inline |
enforceVelocityBounds(const JointModel *joint) | moveit::core::RobotState | inline |
getAttachedBodies(std::vector< const AttachedBody * > &attached_bodies) const | moveit::core::RobotState | |
getAttachedBodies(std::vector< const AttachedBody * > &attached_bodies, const JointModelGroup *group) const | moveit::core::RobotState | |
getAttachedBodies(std::vector< const AttachedBody * > &attached_bodies, const LinkModel *link_model) const | moveit::core::RobotState | |
getAttachedBody(const std::string &name) const | moveit::core::RobotState | |
getCollisionBodyTransform(const std::string &link_name, std::size_t index) | moveit::core::RobotState | inline |
getCollisionBodyTransform(const LinkModel *link, std::size_t index) | moveit::core::RobotState | inline |
getCollisionBodyTransform(const std::string &link_name, std::size_t index) const | moveit::core::RobotState | inline |
getCollisionBodyTransform(const LinkModel *link, std::size_t index) const | moveit::core::RobotState | inline |
getFrameInfo(const std::string &frame_id, const LinkModel *&robot_link, bool &frame_found) const | moveit::core::RobotState | |
getFrameTransform(const std::string &frame_id, bool *frame_found=nullptr) | moveit::core::RobotState | |
getFrameTransform(const std::string &frame_id, bool *frame_found=nullptr) const | moveit::core::RobotState | |
getGlobalLinkTransform(const std::string &link_name) | moveit::core::RobotState | inline |
getGlobalLinkTransform(const LinkModel *link) | moveit::core::RobotState | inline |
getGlobalLinkTransform(const std::string &link_name) const | moveit::core::RobotState | inline |
getGlobalLinkTransform(const LinkModel *link) const | moveit::core::RobotState | inline |
getJacobian(const JointModelGroup *group, const LinkModel *link, const Eigen::Vector3d &reference_point_position, Eigen::MatrixXd &jacobian, bool use_quaternion_representation=false) const | moveit::core::RobotState | |
getJacobian(const JointModelGroup *group, const LinkModel *link, const Eigen::Vector3d &reference_point_position, Eigen::MatrixXd &jacobian, bool use_quaternion_representation=false) | moveit::core::RobotState | inline |
getJacobian(const JointModelGroup *group, const Eigen::Vector3d &reference_point_position=Eigen::Vector3d(0.0, 0.0, 0.0)) const | moveit::core::RobotState | |
getJacobian(const JointModelGroup *group, const Eigen::Vector3d &reference_point_position=Eigen::Vector3d(0.0, 0.0, 0.0)) | moveit::core::RobotState | inline |
getJointAccelerations(const std::string &joint_name) const | moveit::core::RobotState | inline |
getJointAccelerations(const JointModel *joint) const | moveit::core::RobotState | inline |
getJointEffort(const std::string &joint_name) const | moveit::core::RobotState | inline |
getJointEffort(const JointModel *joint) const | moveit::core::RobotState | inline |
getJointModel(const std::string &joint) const | moveit::core::RobotState | inline |
getJointModelGroup(const std::string &group) const | moveit::core::RobotState | inline |
getJointPositions(const std::string &joint_name) const | moveit::core::RobotState | inline |
getJointPositions(const JointModel *joint) const | moveit::core::RobotState | inline |
getJointTransform(const std::string &joint_name) | moveit::core::RobotState | inline |
getJointTransform(const JointModel *joint) | moveit::core::RobotState | inline |
getJointTransform(const std::string &joint_name) const | moveit::core::RobotState | inline |
getJointTransform(const JointModel *joint) const | moveit::core::RobotState | inline |
getJointVelocities(const std::string &joint_name) const | moveit::core::RobotState | inline |
getJointVelocities(const JointModel *joint) const | moveit::core::RobotState | inline |
getLinkModel(const std::string &link) const | moveit::core::RobotState | inline |
getMinDistanceToPositionBounds() const | moveit::core::RobotState | |
getMinDistanceToPositionBounds(const JointModelGroup *group) const | moveit::core::RobotState | |
getMinDistanceToPositionBounds(const std::vector< const JointModel * > &joints) const | moveit::core::RobotState | |
getMissingKeys(const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables) const | moveit::core::RobotState | private |
getRandomNumberGenerator() | moveit::core::RobotState | inline |
getRigidlyConnectedParentLinkModel(const std::string &frame, Eigen::Isometry3d *transform=nullptr, const moveit::core::JointModelGroup *jmg=nullptr) const | moveit::core::RobotState | |
getRobotMarkers(visualization_msgs::MarkerArray &arr, const std::vector< std::string > &link_names, const std_msgs::ColorRGBA &color, const std::string &ns, const ros::Duration &dur, bool include_attached=false) const | moveit::core::RobotState | |
getRobotMarkers(visualization_msgs::MarkerArray &arr, const std::vector< std::string > &link_names, const std_msgs::ColorRGBA &color, const std::string &ns, const ros::Duration &dur, bool include_attached=false) | moveit::core::RobotState | inline |
getRobotMarkers(visualization_msgs::MarkerArray &arr, const std::vector< std::string > &link_names, bool include_attached=false) const | moveit::core::RobotState | |
getRobotMarkers(visualization_msgs::MarkerArray &arr, const std::vector< std::string > &link_names, bool include_attached=false) | moveit::core::RobotState | inline |
getRobotModel() const | moveit::core::RobotState | inline |
getStateTreeJointString(std::ostream &ss, const JointModel *jm, const std::string &pfx0, bool last) const | moveit::core::RobotState | private |
getStateTreeString() const | moveit::core::RobotState | |
getVariableAcceleration(const std::string &variable) const | moveit::core::RobotState | inline |
getVariableAcceleration(int index) const | moveit::core::RobotState | inline |
getVariableAccelerations() | moveit::core::RobotState | inline |
getVariableAccelerations() const | moveit::core::RobotState | inline |
getVariableCount() const | moveit::core::RobotState | inline |
getVariableEffort() | moveit::core::RobotState | inline |
getVariableEffort() const | moveit::core::RobotState | inline |
getVariableEffort(const std::string &variable) const | moveit::core::RobotState | inline |
getVariableEffort(int index) const | moveit::core::RobotState | inline |
getVariableNames() const | moveit::core::RobotState | inline |
getVariablePosition(const std::string &variable) const | moveit::core::RobotState | inline |
getVariablePosition(int index) const | moveit::core::RobotState | inline |
getVariablePositions() | moveit::core::RobotState | inline |
getVariablePositions() const | moveit::core::RobotState | inline |
getVariableVelocities() | moveit::core::RobotState | inline |
getVariableVelocities() const | moveit::core::RobotState | inline |
getVariableVelocity(const std::string &variable) const | moveit::core::RobotState | inline |
getVariableVelocity(int index) const | moveit::core::RobotState | inline |
global_collision_body_transforms_ | moveit::core::RobotState | private |
global_link_transforms_ | moveit::core::RobotState | private |
harmonizePosition(const JointModel *joint) | moveit::core::RobotState | inline |
harmonizePositions() | moveit::core::RobotState | |
harmonizePositions(const JointModelGroup *joint_group) | moveit::core::RobotState | |
has_acceleration_ | moveit::core::RobotState | private |
has_effort_ | moveit::core::RobotState | private |
has_velocity_ | moveit::core::RobotState | private |
hasAccelerations() const | moveit::core::RobotState | inline |
hasAttachedBody(const std::string &id) const | moveit::core::RobotState | |
hasEffort() const | moveit::core::RobotState | inline |
hasVelocities() const | moveit::core::RobotState | inline |
initTransforms() | moveit::core::RobotState | private |
integrateVariableVelocity(const JointModelGroup *jmg, const Eigen::VectorXd &qdot, double dt, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn()) | moveit::core::RobotState | |
interpolate(const RobotState &to, double t, RobotState &state) const | moveit::core::RobotState | |
interpolate(const RobotState &to, double t, RobotState &state, const JointModelGroup *joint_group) const | moveit::core::RobotState | |
interpolate(const RobotState &to, double t, RobotState &state, const JointModel *joint) const | moveit::core::RobotState | inline |
invertVelocity() | moveit::core::RobotState | |
isValidVelocityMove(const RobotState &other, const JointModelGroup *group, double dt) const | moveit::core::RobotState | |
knowsFrameTransform(const std::string &frame_id) const | moveit::core::RobotState | |
markAcceleration() | moveit::core::RobotState | private |
markDirtyJointTransforms(const JointModel *joint) | moveit::core::RobotState | inlineprivate |
markDirtyJointTransforms(const JointModelGroup *group) | moveit::core::RobotState | inlineprivate |
markEffort() | moveit::core::RobotState | private |
markVelocity() | moveit::core::RobotState | private |
memory_ | moveit::core::RobotState | private |
operator=(const RobotState &other) | moveit::core::RobotState | |
position_ | moveit::core::RobotState | private |
printDirtyInfo(std::ostream &out=std::cout) const | moveit::core::RobotState | |
printStateInfo(std::ostream &out=std::cout) const | moveit::core::RobotState | |
printStatePositions(std::ostream &out=std::cout) const | moveit::core::RobotState | |
printStatePositionsWithJointLimits(const moveit::core::JointModelGroup *jmg, std::ostream &out=std::cout) const | moveit::core::RobotState | |
printTransform(const Eigen::Isometry3d &transform, std::ostream &out=std::cout) const | moveit::core::RobotState | |
printTransforms(std::ostream &out=std::cout) const | moveit::core::RobotState | |
rng_ | moveit::core::RobotState | private |
robot_model_ | moveit::core::RobotState | private |
RobotState(const RobotModelConstPtr &robot_model) | moveit::core::RobotState | |
RobotState(const RobotState &other) | moveit::core::RobotState | |
satisfiesBounds(double margin=0.0) const | moveit::core::RobotState | |
satisfiesBounds(const JointModelGroup *joint_group, double margin=0.0) const | moveit::core::RobotState | |
satisfiesBounds(const JointModel *joint, double margin=0.0) const | moveit::core::RobotState | inline |
satisfiesPositionBounds(const JointModel *joint, double margin=0.0) const | moveit::core::RobotState | inline |
satisfiesVelocityBounds(const JointModel *joint, double margin=0.0) const | moveit::core::RobotState | inline |
setAttachedBodyUpdateCallback(const AttachedBodyCallback &callback) | moveit::core::RobotState | |
setFromDiffIK(const JointModelGroup *group, const Eigen::VectorXd &twist, const std::string &tip, double dt, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn()) | moveit::core::RobotState | |
setFromDiffIK(const JointModelGroup *group, const geometry_msgs::Twist &twist, const std::string &tip, double dt, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn()) | moveit::core::RobotState | |
setFromIK(const JointModelGroup *group, const geometry_msgs::Pose &pose, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | |
setFromIK(const JointModelGroup *group, const geometry_msgs::Pose &pose, unsigned int, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | inline |
setFromIK(const JointModelGroup *group, const geometry_msgs::Pose &pose, const std::string &tip, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | |
setFromIK(const JointModelGroup *group, const geometry_msgs::Pose &pose, const std::string &tip, unsigned int, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | inline |
setFromIK(const JointModelGroup *group, const Eigen::Isometry3d &pose, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | |
setFromIK(const JointModelGroup *group, const Eigen::Isometry3d &pose, unsigned int, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | inline |
setFromIK(const JointModelGroup *group, const Eigen::Isometry3d &pose, const std::string &tip, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | |
setFromIK(const JointModelGroup *group, const Eigen::Isometry3d &pose, const std::string &tip, unsigned int, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | inline |
setFromIK(const JointModelGroup *group, const Eigen::Isometry3d &pose, const std::string &tip, const std::vector< double > &consistency_limits, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | |
setFromIK(const JointModelGroup *group, const Eigen::Isometry3d &pose, const std::string &tip, const std::vector< double > &consistency_limits, unsigned int, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | inline |
setFromIK(const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | |
setFromIK(const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, unsigned int, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | inline |
setFromIK(const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, const std::vector< std::vector< double >> &consistency_limits, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | |
setFromIK(const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, const std::vector< std::vector< double >> &consistency_limits, unsigned int, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | inline |
setFromIKSubgroups(const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, const std::vector< std::vector< double >> &consistency_limits, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | |
setFromIKSubgroups(const JointModelGroup *group, const EigenSTL::vector_Isometry3d &poses, const std::vector< std::string > &tips, const std::vector< std::vector< double >> &consistency_limits, unsigned int, double timeout=0.0, const GroupStateValidityCallbackFn &constraint=GroupStateValidityCallbackFn(), const kinematics::KinematicsQueryOptions &options=kinematics::KinematicsQueryOptions()) | moveit::core::RobotState | inline |
setJointEfforts(const JointModel *joint, const double *effort) | moveit::core::RobotState | |
setJointGroupAccelerations(const std::string &joint_group_name, const double *gstate) | moveit::core::RobotState | inline |
setJointGroupAccelerations(const std::string &joint_group_name, const std::vector< double > &gstate) | moveit::core::RobotState | inline |
setJointGroupAccelerations(const JointModelGroup *group, const std::vector< double > &gstate) | moveit::core::RobotState | inline |
setJointGroupAccelerations(const JointModelGroup *group, const double *gstate) | moveit::core::RobotState | |
setJointGroupAccelerations(const std::string &joint_group_name, const Eigen::VectorXd &values) | moveit::core::RobotState | inline |
setJointGroupAccelerations(const JointModelGroup *group, const Eigen::VectorXd &values) | moveit::core::RobotState | |
setJointGroupActivePositions(const JointModelGroup *group, const std::vector< double > &gstate) | moveit::core::RobotState | |
setJointGroupActivePositions(const std::string &joint_group_name, const std::vector< double > &gstate) | moveit::core::RobotState | inline |
setJointGroupActivePositions(const JointModelGroup *group, const Eigen::VectorXd &values) | moveit::core::RobotState | |
setJointGroupActivePositions(const std::string &joint_group_name, const Eigen::VectorXd &values) | moveit::core::RobotState | inline |
setJointGroupPositions(const std::string &joint_group_name, const double *gstate) | moveit::core::RobotState | inline |
setJointGroupPositions(const std::string &joint_group_name, const std::vector< double > &gstate) | moveit::core::RobotState | inline |
setJointGroupPositions(const JointModelGroup *group, const std::vector< double > &gstate) | moveit::core::RobotState | inline |
setJointGroupPositions(const JointModelGroup *group, const double *gstate) | moveit::core::RobotState | |
setJointGroupPositions(const std::string &joint_group_name, const Eigen::VectorXd &values) | moveit::core::RobotState | inline |
setJointGroupPositions(const JointModelGroup *group, const Eigen::VectorXd &values) | moveit::core::RobotState | |
setJointGroupVelocities(const std::string &joint_group_name, const double *gstate) | moveit::core::RobotState | inline |
setJointGroupVelocities(const std::string &joint_group_name, const std::vector< double > &gstate) | moveit::core::RobotState | inline |
setJointGroupVelocities(const JointModelGroup *group, const std::vector< double > &gstate) | moveit::core::RobotState | inline |
setJointGroupVelocities(const JointModelGroup *group, const double *gstate) | moveit::core::RobotState | |
setJointGroupVelocities(const std::string &joint_group_name, const Eigen::VectorXd &values) | moveit::core::RobotState | inline |
setJointGroupVelocities(const JointModelGroup *group, const Eigen::VectorXd &values) | moveit::core::RobotState | |
setJointPositions(const std::string &joint_name, const double *position) | moveit::core::RobotState | inline |
setJointPositions(const std::string &joint_name, const std::vector< double > &position) | moveit::core::RobotState | inline |
setJointPositions(const JointModel *joint, const std::vector< double > &position) | moveit::core::RobotState | inline |
setJointPositions(const JointModel *joint, const double *position) | moveit::core::RobotState | inline |
setJointPositions(const std::string &joint_name, const Eigen::Isometry3d &transform) | moveit::core::RobotState | inline |
setJointPositions(const JointModel *joint, const Eigen::Isometry3d &transform) | moveit::core::RobotState | inline |
setJointVelocities(const JointModel *joint, const double *velocity) | moveit::core::RobotState | inline |
setToDefaultValues() | moveit::core::RobotState | |
setToDefaultValues(const JointModelGroup *group, const std::string &name) | moveit::core::RobotState | |
setToDefaultValues(const std::string &group_name, const std::string &state_name) | moveit::core::RobotState | inline |
setToIKSolverFrame(Eigen::Isometry3d &pose, const kinematics::KinematicsBaseConstPtr &solver) | moveit::core::RobotState | |
setToIKSolverFrame(Eigen::Isometry3d &pose, const std::string &ik_frame) | moveit::core::RobotState | |
setToRandomPositions() | moveit::core::RobotState | |
setToRandomPositions(random_numbers::RandomNumberGenerator &rng) | moveit::core::RobotState | |
setToRandomPositions(const JointModelGroup *group) | moveit::core::RobotState | |
setToRandomPositions(const JointModelGroup *group, random_numbers::RandomNumberGenerator &rng) | moveit::core::RobotState | |
setToRandomPositionsNearBy(const JointModelGroup *group, const RobotState &seed, double distance) | moveit::core::RobotState | |
setToRandomPositionsNearBy(const JointModelGroup *group, const RobotState &seed, double distance, random_numbers::RandomNumberGenerator &rng) | moveit::core::RobotState | |
setToRandomPositionsNearBy(const JointModelGroup *group, const RobotState &seed, const std::vector< double > &distances) | moveit::core::RobotState | |
setToRandomPositionsNearBy(const JointModelGroup *group, const RobotState &seed, const std::vector< double > &distances, random_numbers::RandomNumberGenerator &rng) | moveit::core::RobotState | |
setVariableAcceleration(const std::string &variable, double value) | moveit::core::RobotState | inline |
setVariableAcceleration(int index, double value) | moveit::core::RobotState | inline |
setVariableAccelerations(const double *acceleration) | moveit::core::RobotState | inline |
setVariableAccelerations(const std::vector< double > &acceleration) | moveit::core::RobotState | inline |
setVariableAccelerations(const std::map< std::string, double > &variable_map) | moveit::core::RobotState | |
setVariableAccelerations(const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables) | moveit::core::RobotState | |
setVariableAccelerations(const std::vector< std::string > &variable_names, const std::vector< double > &variable_acceleration) | moveit::core::RobotState | |
setVariableEffort(const double *effort) | moveit::core::RobotState | inline |
setVariableEffort(const std::vector< double > &effort) | moveit::core::RobotState | inline |
setVariableEffort(const std::map< std::string, double > &variable_map) | moveit::core::RobotState | |
setVariableEffort(const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables) | moveit::core::RobotState | |
setVariableEffort(const std::vector< std::string > &variable_names, const std::vector< double > &variable_acceleration) | moveit::core::RobotState | |
setVariableEffort(const std::string &variable, double value) | moveit::core::RobotState | inline |
setVariableEffort(int index, double value) | moveit::core::RobotState | inline |
setVariablePosition(const std::string &variable, double value) | moveit::core::RobotState | inline |
setVariablePosition(int index, double value) | moveit::core::RobotState | inline |
setVariablePositions(const double *position) | moveit::core::RobotState | |
setVariablePositions(const std::vector< double > &position) | moveit::core::RobotState | inline |
setVariablePositions(const std::map< std::string, double > &variable_map) | moveit::core::RobotState | |
setVariablePositions(const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables) | moveit::core::RobotState | |
setVariablePositions(const std::vector< std::string > &variable_names, const std::vector< double > &variable_position) | moveit::core::RobotState | |
setVariableValues(const sensor_msgs::JointState &msg) | moveit::core::RobotState | inline |
setVariableVelocities(const double *velocity) | moveit::core::RobotState | inline |
setVariableVelocities(const std::vector< double > &velocity) | moveit::core::RobotState | inline |
setVariableVelocities(const std::map< std::string, double > &variable_map) | moveit::core::RobotState | |
setVariableVelocities(const std::map< std::string, double > &variable_map, std::vector< std::string > &missing_variables) | moveit::core::RobotState | |
setVariableVelocities(const std::vector< std::string > &variable_names, const std::vector< double > &variable_velocity) | moveit::core::RobotState | |
setVariableVelocity(const std::string &variable, double value) | moveit::core::RobotState | inline |
setVariableVelocity(int index, double value) | moveit::core::RobotState | inline |
update(bool force=false) | moveit::core::RobotState | |
updateCollisionBodyTransforms() | moveit::core::RobotState | |
updateLinkTransforms() | moveit::core::RobotState | |
updateLinkTransformsInternal(const JointModel *start) | moveit::core::RobotState | private |
updateMimicJoint(const JointModel *joint) | moveit::core::RobotState | inlineprivate |
updateMimicJoint(const std::vector< const JointModel * > &mim) | moveit::core::RobotState | inlineprivate |
updateMimicJoints(const JointModelGroup *group) | moveit::core::RobotState | inlineprivate |
updateStateWithLinkAt(const std::string &link_name, const Eigen::Isometry3d &transform, bool backward=false) | moveit::core::RobotState | inline |
updateStateWithLinkAt(const LinkModel *link, const Eigen::Isometry3d &transform, bool backward=false) | moveit::core::RobotState | |
variable_joint_transforms_ | moveit::core::RobotState | private |
velocity_ | moveit::core::RobotState | private |
zeroAccelerations() | moveit::core::RobotState | |
zeroEffort() | moveit::core::RobotState | |
zeroVelocities() | moveit::core::RobotState | |
~RobotState() | moveit::core::RobotState |