#include <collision_distance_field_types.h>
◆ PosedBodyPointDecompositionVector()
EIGEN_MAKE_ALIGNED_OPERATOR_NEW collision_detection::PosedBodyPointDecompositionVector::PosedBodyPointDecompositionVector |
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◆ addToVector()
void collision_detection::PosedBodyPointDecompositionVector::addToVector |
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PosedBodyPointDecompositionPtr & |
bd | ) |
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◆ getCollisionPoints()
◆ getPosedBodyDecomposition()
PosedBodyPointDecompositionConstPtr collision_detection::PosedBodyPointDecompositionVector::getPosedBodyDecomposition |
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unsigned int |
i | ) |
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◆ getSize()
unsigned int collision_detection::PosedBodyPointDecompositionVector::getSize |
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const |
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◆ updatePose()
void collision_detection::PosedBodyPointDecompositionVector::updatePose |
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unsigned int |
ind, |
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const Eigen::Isometry3d & |
pose |
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◆ decomp_vector_
std::vector<PosedBodyPointDecompositionPtr> collision_detection::PosedBodyPointDecompositionVector::decomp_vector_ |
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private |
◆ empty_ptr_
PosedBodyPointDecompositionPtr collision_detection::PosedBodyPointDecompositionVector::empty_ptr_ |
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private |
The documentation for this class was generated from the following file: