Hardware interface to support reading the state of an array of actuators. More...
#include <actuator_state_interface.h>
Additional Inherited Members | |
Public Types inherited from hardware_interface::HardwareResourceManager< ActuatorStateHandle > | |
typedef ActuatorStateHandle | ResourceHandleType |
Public Types inherited from hardware_interface::ResourceManager< ActuatorStateHandle > | |
typedef ResourceManager< ActuatorStateHandle > | ResourceManagerType |
Public Member Functions inherited from hardware_interface::HardwareResourceManager< ActuatorStateHandle > | |
ActuatorStateHandle | getHandle (const std::string &name) |
Get a resource handle by name. More... | |
Public Member Functions inherited from hardware_interface::HardwareInterface | |
virtual | ~HardwareInterface ()=default |
virtual void | claim (std::string resource) |
Claim a resource by name. More... | |
void | clearClaims () |
Clear the resources this interface is claiming. More... | |
std::set< std::string > | getClaims () const |
Get the list of resources this interface is currently claiming. More... | |
Public Member Functions inherited from hardware_interface::ResourceManager< ActuatorStateHandle > | |
std::vector< std::string > | getNames () const |
void | registerHandle (const ActuatorStateHandle &handle) |
Register a new resource. If the resource name already exists, the previously stored resource value will be replaced with val. More... | |
ActuatorStateHandle | getHandle (const std::string &name) |
Get a resource handle by name. More... | |
Public Member Functions inherited from hardware_interface::ResourceManagerBase | |
virtual | ~ResourceManagerBase ()=default |
Static Public Member Functions inherited from hardware_interface::ResourceManager< ActuatorStateHandle > | |
static void | concatManagers (std::vector< ResourceManagerType * > &managers, ResourceManagerType *result) |
Combine a list of interfaces into one. More... | |
Protected Types inherited from hardware_interface::ResourceManager< ActuatorStateHandle > | |
typedef std::map< std::string, ActuatorStateHandle > | ResourceMap |
Protected Attributes inherited from hardware_interface::ResourceManager< ActuatorStateHandle > | |
ResourceMap | resource_map_ |
Hardware interface to support reading the state of an array of actuators.
This HardwareInterface supports reading the state of an array of named actuators, each of which has some position, velocity, and effort (force or torque).
Definition at line 231 of file actuator_state_interface.h.