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hardware_interface::ActuatorStateInterface Class Reference

Hardware interface to support reading the state of an array of actuators. More...

#include <actuator_state_interface.h>

Inheritance diagram for hardware_interface::ActuatorStateInterface:
Inheritance graph
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Additional Inherited Members

- Public Types inherited from hardware_interface::HardwareResourceManager< ActuatorStateHandle >
typedef ActuatorStateHandle ResourceHandleType
 
- Public Types inherited from hardware_interface::ResourceManager< ActuatorStateHandle >
typedef ResourceManager< ActuatorStateHandleResourceManagerType
 
- Public Member Functions inherited from hardware_interface::HardwareResourceManager< ActuatorStateHandle >
ActuatorStateHandle getHandle (const std::string &name)
 Get a resource handle by name. More...
 
- Public Member Functions inherited from hardware_interface::HardwareInterface
virtual ~HardwareInterface ()=default
 
virtual void claim (std::string resource)
 Claim a resource by name. More...
 
void clearClaims ()
 Clear the resources this interface is claiming. More...
 
std::set< std::string > getClaims () const
 Get the list of resources this interface is currently claiming. More...
 
- Public Member Functions inherited from hardware_interface::ResourceManager< ActuatorStateHandle >
std::vector< std::string > getNames () const
 
void registerHandle (const ActuatorStateHandle &handle)
 Register a new resource. If the resource name already exists, the previously stored resource value will be replaced with val. More...
 
ActuatorStateHandle getHandle (const std::string &name)
 Get a resource handle by name. More...
 
- Public Member Functions inherited from hardware_interface::ResourceManagerBase
virtual ~ResourceManagerBase ()=default
 
- Static Public Member Functions inherited from hardware_interface::ResourceManager< ActuatorStateHandle >
static void concatManagers (std::vector< ResourceManagerType * > &managers, ResourceManagerType *result)
 Combine a list of interfaces into one. More...
 
- Protected Types inherited from hardware_interface::ResourceManager< ActuatorStateHandle >
typedef std::map< std::string, ActuatorStateHandleResourceMap
 
- Protected Attributes inherited from hardware_interface::ResourceManager< ActuatorStateHandle >
ResourceMap resource_map_
 

Detailed Description

Hardware interface to support reading the state of an array of actuators.

This HardwareInterface supports reading the state of an array of named actuators, each of which has some position, velocity, and effort (force or torque).

Definition at line 231 of file actuator_state_interface.h.


The documentation for this class was generated from the following file:


hardware_interface
Author(s): Wim Meeussen, Adolfo Rodriguez Tsouroukdissian
autogenerated on Tue Oct 15 2024 02:08:19