MatrixBase_isOrthogonal.cpp
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1 Vector3d v(1,0,0);
2 Vector3d w(1e-4,0,1);
3 cout << "Here's the vector v:" << endl << v << endl;
4 cout << "Here's the vector w:" << endl << w << endl;
5 cout << "v.isOrthogonal(w) returns: " << v.isOrthogonal(w) << endl;
6 cout << "v.isOrthogonal(w,1e-3) returns: " << v.isOrthogonal(w,1e-3) << endl;
e
Array< double, 1, 3 > e(1./3., 0.5, 2.)
v
Vector3d v(1, 0, 0)
w
Vector3d w(1e-4, 0, 1)


gtsam
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autogenerated on Thu Jun 13 2024 03:03:41