shape_base.h
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35 
38 #ifndef FCL_SHAPE_SHAPE_BASE_H
39 #define FCL_SHAPE_SHAPE_BASE_H
40 
42 
43 namespace fcl
44 {
45 
47 template <typename S_>
48 class FCL_EXPORT ShapeBase : public CollisionGeometry<S_>
49 {
50 public:
51 
52  using S = S_;
53 
54  ShapeBase();
55 
57  OBJECT_TYPE getObjectType() const;
58 };
59 
62 
63 } // namespace fcl
64 
66 
67 #endif
fcl::ShapeBase
Base class for all basic geometric shapes.
Definition: shape_base.h:48
fcl::CollisionGeometry
The geometry for the object for collision or distance computation.
Definition: collision_geometry.h:58
fcl::ShapeBase< S >::S
S S
Definition: shape_base.h:52
shape_base-inl.h
fcl::OBJECT_TYPE
OBJECT_TYPE
object type: BVH (mesh, points), basic geometry, octree
Definition: collision_geometry.h:50
collision_geometry.h
fcl
Main namespace.
Definition: broadphase_bruteforce-inl.h:45


fcl
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autogenerated on Tue Dec 5 2023 03:40:48