Traversal node for collision between two meshes. More...
#include <mesh_collision_traversal_node.h>

Public Types | |
| using | S = typename BV::S |
Public Types inherited from fcl::detail::BVHCollisionTraversalNode< BV > | |
| using | S = typename BV::S |
Public Member Functions | |
| bool | canStop () const |
| Whether the traversal process can stop early. More... | |
| void | leafTesting (int b1, int b2) const |
| Intersection testing between leaves (two triangles) More... | |
| MeshCollisionTraversalNode () | |
Public Member Functions inherited from fcl::detail::BVHCollisionTraversalNode< BV > | |
| BVHCollisionTraversalNode () | |
| bool | BVTesting (int b1, int b2) const |
| BV culling test in one BVTT node. More... | |
| bool | firstOverSecond (int b1, int b2) const |
| Determine the traversal order, is the first BVTT subtree better. More... | |
| int | getFirstLeftChild (int b) const |
| Obtain the left child of BV node in the first BVH. More... | |
| int | getFirstRightChild (int b) const |
| Obtain the right child of BV node in the first BVH. More... | |
| int | getSecondLeftChild (int b) const |
| Obtain the left child of BV node in the second BVH. More... | |
| int | getSecondRightChild (int b) const |
| Obtain the right child of BV node in the second BVH. More... | |
| bool | isFirstNodeLeaf (int b) const |
| Whether the BV node in the first BVH tree is leaf. More... | |
| bool | isSecondNodeLeaf (int b) const |
| Whether the BV node in the second BVH tree is leaf. More... | |
Public Member Functions inherited from fcl::detail::CollisionTraversalNodeBase< BV::S > | |
| virtual bool | canStop () const |
| Check whether the traversal can stop. More... | |
| CollisionTraversalNodeBase () | |
| void | enableStatistics (bool enable) |
| Whether store some statistics information during traversal. More... | |
| virtual | ~CollisionTraversalNodeBase () |
Public Member Functions inherited from fcl::detail::TraversalNodeBase< BV::S > | |
| virtual void | postprocess () |
| virtual void | preprocess () |
| virtual | ~TraversalNodeBase () |
Public Attributes | |
| S | cost_density |
| Triangle * | tri_indices1 |
| Triangle * | tri_indices2 |
| Vector3< S > * | vertices1 |
| Vector3< S > * | vertices2 |
Public Attributes inherited from fcl::detail::BVHCollisionTraversalNode< BV > | |
| const BVHModel< BV > * | model1 |
| The first BVH model. More... | |
| const BVHModel< BV > * | model2 |
| The second BVH model. More... | |
| int | num_bv_tests |
| statistical information More... | |
| int | num_leaf_tests |
| S | query_time_seconds |
Public Attributes inherited from fcl::detail::CollisionTraversalNodeBase< BV::S > | |
| bool | enable_statistics |
| Whether stores statistics. More... | |
| CollisionRequest< BV::S > | request |
| request setting for collision More... | |
| CollisionResult< BV::S > * | result |
| collision result kept during the traversal iteration More... | |
Public Attributes inherited from fcl::detail::TraversalNodeBase< BV::S > | |
| Transform3< BV::S > | tf1 |
| configuation of first object More... | |
| Transform3< BV::S > | tf2 |
| configuration of second object More... | |
Traversal node for collision between two meshes.
Definition at line 58 of file mesh_collision_traversal_node.h.
| using fcl::detail::MeshCollisionTraversalNode< BV >::S = typename BV::S |
Definition at line 62 of file mesh_collision_traversal_node.h.
| fcl::detail::MeshCollisionTraversalNode< BV >::MeshCollisionTraversalNode |
Definition at line 115 of file mesh_collision_traversal_node-inl.h.
| bool fcl::detail::MeshCollisionTraversalNode< BV >::canStop |
Whether the traversal process can stop early.
Definition at line 204 of file mesh_collision_traversal_node-inl.h.
|
virtual |
Intersection testing between leaves (two triangles)
Reimplemented from fcl::detail::CollisionTraversalNodeBase< BV::S >.
Definition at line 126 of file mesh_collision_traversal_node-inl.h.
| S fcl::detail::MeshCollisionTraversalNode< BV >::cost_density |
Definition at line 78 of file mesh_collision_traversal_node.h.
| Triangle* fcl::detail::MeshCollisionTraversalNode< BV >::tri_indices1 |
Definition at line 75 of file mesh_collision_traversal_node.h.
| Triangle* fcl::detail::MeshCollisionTraversalNode< BV >::tri_indices2 |
Definition at line 76 of file mesh_collision_traversal_node.h.
| Vector3<S>* fcl::detail::MeshCollisionTraversalNode< BV >::vertices1 |
Definition at line 72 of file mesh_collision_traversal_node.h.
| Vector3<S>* fcl::detail::MeshCollisionTraversalNode< BV >::vertices2 |
Definition at line 73 of file mesh_collision_traversal_node.h.