Collision manager based on interval tree. More...
#include <broadphase_interval_tree.h>
Public Member Functions | |
void | clear () |
clear the manager More... | |
void | collide (BroadPhaseCollisionManager< S > *other_manager, void *cdata, CollisionCallBack< S > callback) const |
perform collision test with objects belonging to another manager More... | |
void | collide (CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) const |
perform collision test between one object and all the objects belonging to the manager More... | |
void | collide (void *cdata, CollisionCallBack< S > callback) const |
perform collision test for the objects belonging to the manager (i.e., N^2 self collision) More... | |
void | distance (BroadPhaseCollisionManager< S > *other_manager, void *cdata, DistanceCallBack< S > callback) const |
perform distance test with objects belonging to another manager More... | |
void | distance (CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback) const |
perform distance computation between one object and all the objects belonging to the manager More... | |
void | distance (void *cdata, DistanceCallBack< S > callback) const |
perform distance test for the objects belonging to the manager (i.e., N^2 self distance) More... | |
bool | empty () const |
whether the manager is empty More... | |
void | getObjects (std::vector< CollisionObject< S > * > &objs) const |
return the objects managed by the manager More... | |
IntervalTreeCollisionManager () | |
void | registerObject (CollisionObject< S > *obj) |
remove one object from the manager More... | |
void | setup () |
initialize the manager, related with the specific type of manager More... | |
size_t | size () const |
the number of objects managed by the manager More... | |
void | unregisterObject (CollisionObject< S > *obj) |
add one object to the manager More... | |
void | update () |
update the condition of manager More... | |
void | update (CollisionObject< S > *updated_obj) |
update the manager by explicitly given the object updated More... | |
void | update (const std::vector< CollisionObject< S > * > &updated_objs) |
update the manager by explicitly given the set of objects update More... | |
~IntervalTreeCollisionManager () | |
Public Member Functions inherited from fcl::BroadPhaseCollisionManager< S > | |
BroadPhaseCollisionManager () | |
virtual void | registerObjects (const std::vector< CollisionObject< S > * > &other_objs) |
add objects to the manager More... | |
virtual | ~BroadPhaseCollisionManager () |
Protected Member Functions | |
bool | checkColl (typename std::deque< detail::SimpleInterval< S > * >::const_iterator pos_start, typename std::deque< detail::SimpleInterval< S > * >::const_iterator pos_end, CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) const |
bool | checkDist (typename std::deque< detail::SimpleInterval< S > * >::const_iterator pos_start, typename std::deque< detail::SimpleInterval< S > * >::const_iterator pos_end, CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback, S &min_dist) const |
bool | collide_ (CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) const |
bool | distance_ (CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback, S &min_dist) const |
Protected Member Functions inherited from fcl::BroadPhaseCollisionManager< S > | |
void | insertTestedSet (CollisionObject< S > *a, CollisionObject< S > *b) const |
bool | inTestedSet (CollisionObject< S > *a, CollisionObject< S > *b) const |
Protected Attributes | |
std::vector< EndPoint > | endpoints [3] |
vector stores all the end points More... | |
detail::IntervalTree< S > * | interval_trees [3] |
interval tree manages the intervals More... | |
std::map< CollisionObject< S > *, SAPInterval * > | obj_interval_maps [3] |
bool | setup_ |
tag for whether the interval tree is maintained suitably More... | |
Protected Attributes inherited from fcl::BroadPhaseCollisionManager< S > | |
bool | enable_tested_set_ |
std::set< std::pair< CollisionObject< S > *, CollisionObject< S > * > > | tested_set |
tools help to avoid repeating collision or distance callback for the pairs of objects tested before. It can be useful for some of the broadphase algorithms. More... | |
Collision manager based on interval tree.
Definition at line 51 of file broadphase_interval_tree.h.
fcl::IntervalTreeCollisionManager< S >::IntervalTreeCollisionManager | ( | ) |
fcl::IntervalTreeCollisionManager< S >::~IntervalTreeCollisionManager | ( | ) |
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clear the manager
Implements fcl::BroadPhaseCollisionManager< S >.
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perform collision test with objects belonging to another manager
Implements fcl::BroadPhaseCollisionManager< S >.
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perform collision test between one object and all the objects belonging to the manager
Implements fcl::BroadPhaseCollisionManager< S >.
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perform collision test for the objects belonging to the manager (i.e., N^2 self collision)
Implements fcl::BroadPhaseCollisionManager< S >.
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perform distance test with objects belonging to another manager
Implements fcl::BroadPhaseCollisionManager< S >.
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perform distance computation between one object and all the objects belonging to the manager
Implements fcl::BroadPhaseCollisionManager< S >.
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perform distance test for the objects belonging to the manager (i.e., N^2 self distance)
Implements fcl::BroadPhaseCollisionManager< S >.
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whether the manager is empty
Implements fcl::BroadPhaseCollisionManager< S >.
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return the objects managed by the manager
Implements fcl::BroadPhaseCollisionManager< S >.
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remove one object from the manager
Implements fcl::BroadPhaseCollisionManager< S >.
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initialize the manager, related with the specific type of manager
Implements fcl::BroadPhaseCollisionManager< S >.
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the number of objects managed by the manager
Implements fcl::BroadPhaseCollisionManager< S >.
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add one object to the manager
Implements fcl::BroadPhaseCollisionManager< S >.
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update the condition of manager
Implements fcl::BroadPhaseCollisionManager< S >.
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update the manager by explicitly given the object updated
Reimplemented from fcl::BroadPhaseCollisionManager< S >.
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update the manager by explicitly given the set of objects update
Reimplemented from fcl::BroadPhaseCollisionManager< S >.
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vector stores all the end points
Definition at line 134 of file broadphase_interval_tree.h.
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interval tree manages the intervals
Definition at line 137 of file broadphase_interval_tree.h.
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Definition at line 139 of file broadphase_interval_tree.h.
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tag for whether the interval tree is maintained suitably
Definition at line 142 of file broadphase_interval_tree.h.