collision_object.cpp
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35 
38 #include "coal/collision_object.h"
39 
40 namespace coal {
42  return !isOccupied() && !isFree();
43 }
44 } // namespace coal
coal::CollisionGeometry::isOccupied
bool isOccupied() const
whether the object is completely occupied
Definition: coal/collision_object.h:142
coal
Main namespace.
Definition: coal/broadphase/broadphase_bruteforce.h:44
collision_object.h
coal::CollisionGeometry::isFree
bool isFree() const
whether the object is completely free
Definition: coal/collision_object.h:145
coal::CollisionGeometry::isUncertain
bool isUncertain() const
whether the object has some uncertainty
Definition: collision_object.cpp:41


hpp-fcl
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autogenerated on Sat Nov 23 2024 03:44:57