Public Member Functions | Public Attributes | List of all members
coal::AABB Class Reference

A class describing the AABB collision structure, which is a box in 3D space determined by two diagonal points. More...

#include <AABB.h>

Public Member Functions

 AABB ()
 Creating an AABB with zero size (low bound +inf, upper bound -inf) More...
 
 AABB (const AABB &core, const Vec3s &delta)
 Creating an AABB centered as core and is of half-dimension delta. More...
 
 AABB (const AABB &other)=default
 
 AABB (const Vec3s &a, const Vec3s &b)
 Creating an AABB with two endpoints a and b. More...
 
 AABB (const Vec3s &a, const Vec3s &b, const Vec3s &c)
 Creating an AABB contains three points. More...
 
 AABB (const Vec3s &v)
 Creating an AABB at position v with zero size. More...
 
bool axisOverlap (const AABB &other, int axis_id) const
 Check whether two AABB are overlapped along specific axis. More...
 
bool contain (const AABB &other) const
 Check whether the AABB contains another AABB. More...
 
AABBexpand (const AABB &core, CoalScalar ratio)
 expand the aabb by increase the thickness of the plate by a ratio More...
 
AABBexpand (const CoalScalar delta)
 expand the half size of the AABB by a scalar delta, and keep the center unchanged. More...
 
AABBexpand (const Vec3s &delta)
 expand the half size of the AABB by delta, and keep the center unchanged. More...
 
bool operator!= (const AABB &other) const
 
AABBoperator= (const AABB &other)=default
 
bool operator== (const AABB &other) const
 Comparison operator. More...
 
bool overlap (const AABB &other, AABB &overlap_part) const
 Check whether two AABB are overlap and return the overlap part. More...
 
AABBupdate (const Vec3s &a, const Vec3s &b)
 
Bounding volume API

Common API to BVs.

bool contain (const Vec3s &p) const
 Check whether the AABB contains a point. More...
 
bool overlap (const AABB &other) const
 Check whether two AABB are overlap. More...
 
bool overlap (const Plane &p) const
 Check whether AABB overlaps a plane. More...
 
bool overlap (const Halfspace &hs) const
 Check whether AABB overlaps a halfspace. More...
 
bool overlap (const AABB &other, const CollisionRequest &request, CoalScalar &sqrDistLowerBound) const
 Check whether two AABB are overlap. More...
 
CoalScalar distance (const AABB &other) const
 Distance between two AABBs. More...
 
CoalScalar distance (const AABB &other, Vec3s *P, Vec3s *Q) const
 Distance between two AABBs; P and Q, should not be NULL, return the nearest points. More...
 
AABBoperator+= (const Vec3s &p)
 Merge the AABB and a point. More...
 
AABBoperator+= (const AABB &other)
 Merge the AABB and another AABB. More...
 
AABB operator+ (const AABB &other) const
 Return the merged AABB of current AABB and the other one. More...
 
CoalScalar size () const
 Size of the AABB (used in BV_Splitter to order two AABBs) More...
 
Vec3s center () const
 Center of the AABB. More...
 
CoalScalar width () const
 Width of the AABB. More...
 
CoalScalar height () const
 Height of the AABB. More...
 
CoalScalar depth () const
 Depth of the AABB. More...
 
CoalScalar volume () const
 Volume of the AABB. More...
 

Public Attributes

Vec3s max_
 The max point in the AABB. More...
 
Vec3s min_
 The min point in the AABB. More...
 

Detailed Description

A class describing the AABB collision structure, which is a box in 3D space determined by two diagonal points.

Definition at line 55 of file coal/BV/AABB.h.


The documentation for this class was generated from the following files:


hpp-fcl
Author(s):
autogenerated on Sat Nov 23 2024 03:45:00