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Definition at line 10 of file _State.py.
def wiimote::msg::_State::State::__init__ | ( | self, | ||
args, | ||||
kwds | ||||
) |
Constructor. Any message fields that are implicitly/explicitly set to None will be assigned a default value. The recommend use is keyword arguments as this is more robust to future message changes. You cannot mix in-order arguments and keyword arguments. The available fields are: header,angular_velocity_zeroed,angular_velocity_raw,angular_velocity_covariance,linear_acceleration_zeroed,linear_acceleration_raw,linear_acceleration_covariance,nunchuk_acceleration_zeroed,nunchuk_acceleration_raw,nunchuk_joystick_zeroed,nunchuk_joystick_raw,buttons,nunchuk_buttons,LEDs,rumble,ir_tracking,raw_battery,percent_battery,zeroing_time,errors @param args: complete set of field values, in .msg order @param kwds: use keyword arguments corresponding to message field names to set specific fields.
def wiimote::msg::_State::State::_get_types | ( | self | ) | [private] |
def wiimote::msg::_State::State::deserialize | ( | self, | ||
str | ||||
) |
def wiimote::msg::_State::State::deserialize_numpy | ( | self, | ||
str, | ||||
numpy | ||||
) |
def wiimote::msg::_State::State::serialize | ( | self, | ||
buff | ||||
) |
def wiimote::msg::_State::State::serialize_numpy | ( | self, | ||
buff, | ||||
numpy | ||||
) |
string wiimote::msg::_State::State::_full_text [static, private] |
wiimote::msg::_State::State::_has_header = True [static, private] |
string wiimote::msg::_State::State::_md5sum = "a69651e8129655c6ed3c5039e468362c" [static, private] |
list wiimote::msg::_State::State::_slot_types = ['Header','geometry_msgs/Vector3','geometry_msgs/Vector3','float64[9]','geometry_msgs/Vector3','geometry_msgs/Vector3','float64[9]','geometry_msgs/Vector3','geometry_msgs/Vector3','float32[2]','float32[2]','bool[11]','bool[2]','bool[4]','bool','wiimote/IrSourceInfo[]','float32','float32','time','uint64'] [static, private] |
string wiimote::msg::_State::State::_type = "wiimote/State" [static, private] |
int wiimote::msg::_State::State::INVALID = 1 [static] |
float wiimote::msg::_State::State::INVALID_FLOAT = 1.0 [static] |
int wiimote::msg::_State::State::MSG_BTN_1 = 0 [static] |
int wiimote::msg::_State::State::MSG_BTN_2 = 1 [static] |
int wiimote::msg::_State::State::MSG_BTN_A = 2 [static] |
int wiimote::msg::_State::State::MSG_BTN_B = 3 [static] |
int wiimote::msg::_State::State::MSG_BTN_C = 1 [static] |
int wiimote::msg::_State::State::MSG_BTN_DOWN = 9 [static] |
int wiimote::msg::_State::State::MSG_BTN_HOME = 10 [static] |
int wiimote::msg::_State::State::MSG_BTN_LEFT = 6 [static] |
int wiimote::msg::_State::State::MSG_BTN_MINUS = 5 [static] |
int wiimote::msg::_State::State::MSG_BTN_PLUS = 4 [static] |
int wiimote::msg::_State::State::MSG_BTN_RIGHT = 7 [static] |
int wiimote::msg::_State::State::MSG_BTN_UP = 8 [static] |
int wiimote::msg::_State::State::MSG_BTN_Z = 0 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_A = 2 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_B = 3 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_DOWN = 9 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_HOME = 10 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_L = 11 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_LEFT = 6 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_MINUS = 5 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_PLUS = 4 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_R = 12 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_RIGHT = 7 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_UP = 8 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_X = 0 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_Y = 1 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_ZL = 13 [static] |
int wiimote::msg::_State::State::MSG_CLASSIC_BTN_ZR = 14 [static] |