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00001 #include <ros/ros.h> 00002 #include <actionlib/client/simple_action_client.h> 00003 #include <actionlib/client/terminal_state.h> 00004 #include <turtle_actionlib/ShapeAction.h> 00005 00006 int main (int argc, char **argv) 00007 { 00008 ros::init(argc, argv, "test_shape"); 00009 00010 // create the action client 00011 // true causes the client to spin it's own thread 00012 actionlib::SimpleActionClient<turtle_actionlib::ShapeAction> ac("turtle_shape", true); 00013 00014 ROS_INFO("Waiting for action server to start."); 00015 // wait for the action server to start 00016 ac.waitForServer(); //will wait for infinite time 00017 00018 ROS_INFO("Action server started, sending goal."); 00019 // send a goal to the action 00020 turtle_actionlib::ShapeGoal goal; 00021 goal.edges = 5; 00022 goal.radius = 1.3; 00023 ac.sendGoal(goal); 00024 00025 //wait for the action to return 00026 bool finished_before_timeout = ac.waitForResult(ros::Duration(40.0)); 00027 00028 if (finished_before_timeout) 00029 { 00030 actionlib::SimpleClientGoalState state = ac.getState(); 00031 ROS_INFO("Action finished: %s",state.toString().c_str()); 00032 } 00033 else 00034 ROS_INFO("Action did not finish before the time out."); 00035 00036 //exit 00037 return 0; 00038 }