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#include "object_recognition_gui/object_recognition_rviz_ui.h"
#include "rviz_interaction_tools/image_tools.h"
#include "rviz_interaction_tools/mesh_object_switcher.h"
#include "rviz_interaction_tools/mesh_object.h"
#include "rviz_interaction_tools/camera_tools.h"
#include <OGRE/OgreManualObject.h>
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreRenderWindow.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreRoot.h>
#include <rviz/render_panel.h>
#include <rviz/window_manager_interface.h>
#include <rviz/visualization_manager.h>
#include "rviz_interaction_tools/image_overlay.h"
#include "rviz_interaction_tools/unique_string_manager.h"
Go to the source code of this file.
Namespaces | |
namespace | object_recognition_gui |
Variables | |
static const std::string | object_recognition_gui::INVALID_MAT_NAME = "object_recognition_invalid" |
static const std::string | object_recognition_gui::INVALID_SEL_MAT_NAME = "object_recognition_invalid_selected" |
static const std::string | object_recognition_gui::VALID_MAT_NAME = "object_recognition_valid" |
static const std::string | object_recognition_gui::VALID_SEL_MAT_NAME = "object_recognition_valid_selected" |