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#include "bosch_object_segmentation_gui/utils.h"
#include <math.h>
Go to the source code of this file.
Namespaces | |
namespace | bosch_object_segmentation_gui |
Functions | |
template int | bosch_object_segmentation_gui::dist (int x_c, int y_c, int x, int y) |
template float | bosch_object_segmentation_gui::dist (float x_c, float y_c, float x, float y) |
template<class T > | |
T | bosch_object_segmentation_gui::dist (T x_c, T y_c, T x, T y) |
float | bosch_object_segmentation_gui::getRGB (float r, float g, float b) |
void | bosch_object_segmentation_gui::HSVToRGB (float h, float s, float v, float &r, float &g, float &b) |
void | bosch_object_segmentation_gui::RGBToHSV (float r, float g, float b, float &h, float &s, float &v) |
template int | bosch_object_segmentation_gui::square (int x_c) |
template float | bosch_object_segmentation_gui::square (float x_c) |
template<class T > | |
T | bosch_object_segmentation_gui::square (T x_c) |
template void | bosch_object_segmentation_gui::swap (int &x, int &y) |
template void | bosch_object_segmentation_gui::swap (float &x, float &y) |
template<class T > | |
void | bosch_object_segmentation_gui::swap (T &x, T &y) |
void | bosch_object_segmentation_gui::transformRgb (float val, float &r, float &g, float &b) |