intersections.h File Reference

#include <geometry_msgs/Point32.h>
#include <geometry_msgs/Polygon.h>
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Namespaces

namespace  cloud_geometry
namespace  cloud_geometry::intersections

Functions

bool cloud_geometry::intersections::lineToBoxIntersection (const std::vector< double > &line, const std::vector< double > &cube)
 Bounding box intersection modified from Graphics Gems Vol I. The method returns a non-zero value if the bounding box is hit.
bool cloud_geometry::intersections::lineWithLineIntersection (const std::vector< double > &line_a, const std::vector< double > &line_b, geometry_msgs::Point32 &point, double sqr_eps)
 Get the intersection of a two 3D lines in space as a 3D point.
bool cloud_geometry::intersections::lineWithPlaneIntersection (const std::vector< double > &plane, const std::vector< double > &line, geometry_msgs::Point32 &point)
 Get the intersection of a plane and a line in 3D space as a point.
bool cloud_geometry::intersections::planeWithCubeIntersection (const std::vector< double > &plane, const std::vector< double > &cube, geometry_msgs::Polygon &polygon)
 Obtain the intersection of a plane with an axis-aligned cube as a (sorted) 2D polygon.
bool cloud_geometry::intersections::planeWithPlaneIntersection (const std::vector< double > &plane_a, const std::vector< double > &plane_b, std::vector< double > &line)
 Get the intersection of two planes in 3D space as a 3D line.
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stereo_wall_detection
Author(s): Radu Bogdan Rusu
autogenerated on Fri Jan 11 09:37:16 2013