angles.h File Reference

#include <geometry_msgs/Point.h>
#include <string>
#include <vector>
#include <ostream>
#include <stdint.h>
#include <iostream>
#include <cmath>
#include <stdexcept>
#include "duration.h"
#include <sys/time.h>
#include "serialized_message.h"
#include "message_forward.h"
#include <ros/time.h>
#include <boost/utility/enable_if.hpp>
#include <boost/type_traits/remove_const.hpp>
#include <boost/type_traits/remove_reference.hpp>
#include "message_traits.h"
#include "ros/exception.h"
#include <boost/array.hpp>
#include <boost/call_traits.hpp>
#include <boost/mpl/and.hpp>
#include <boost/mpl/or.hpp>
#include <boost/mpl/not.hpp>
#include <cstring>
#include "ros/builtin_message_traits.h"
#include "ros/macros.h"
#include <cstdio>
#include <sstream>
#include <log4cxx/logger.h>
#include <boost/static_assert.hpp>
#include <cassert>
#include <string.h>
#include <boost/shared_ptr.hpp>
#include "ros/serialization.h"
#include "ros/message_operations.h"
#include "ros/message.h"
#include "geometry_msgs/Point.h"
#include "std_msgs/Header.h"
#include "geometry_msgs/Point32.h"
#include <stereo_wall_detection/geometry/point.h>
#include <stereo_wall_detection/geometry/nearest.h>
#include "src/Core/util/DisableMSVCWarnings.h"
#include "src/Core/util/Macros.h"
#include <cerrno>
#include <cstdlib>
#include <complex>
#include <functional>
#include <iosfwd>
#include <limits>
#include <climits>
#include <algorithm>
#include "src/Core/util/Constants.h"
#include "src/Core/util/ForwardDeclarations.h"
#include "src/Core/util/Meta.h"
#include "src/Core/util/XprHelper.h"
#include "src/Core/util/StaticAssert.h"
#include "src/Core/util/Memory.h"
#include "src/Core/NumTraits.h"
#include "src/Core/MathFunctions.h"
#include "src/Core/GenericPacketMath.h"
#include "src/Core/arch/Default/Settings.h"
#include "src/Core/Functors.h"
#include "src/Core/DenseCoeffsBase.h"
#include "src/Core/DenseBase.h"
#include "src/Core/MatrixBase.h"
#include "src/Core/EigenBase.h"
#include "src/Core/Assign.h"
#include "src/Core/util/BlasUtil.h"
#include "src/Core/DenseStorage.h"
#include "src/Core/NestByValue.h"
#include "src/Core/ForceAlignedAccess.h"
#include "src/Core/ReturnByValue.h"
#include "src/Core/NoAlias.h"
#include "src/Core/PlainObjectBase.h"
#include "src/Core/Matrix.h"
#include "src/Core/Array.h"
#include "src/Core/CwiseBinaryOp.h"
#include "src/Core/CwiseUnaryOp.h"
#include "src/Core/CwiseNullaryOp.h"
#include "src/Core/CwiseUnaryView.h"
#include "src/Core/SelfCwiseBinaryOp.h"
#include "src/Core/Dot.h"
#include "src/Core/StableNorm.h"
#include "src/Core/MapBase.h"
#include "src/Core/Stride.h"
#include "src/Core/Map.h"
#include "src/Core/Block.h"
#include "src/Core/VectorBlock.h"
#include "src/Core/Transpose.h"
#include "src/Core/DiagonalMatrix.h"
#include "src/Core/Diagonal.h"
#include "src/Core/DiagonalProduct.h"
#include "src/Core/PermutationMatrix.h"
#include "src/Core/Transpositions.h"
#include "src/Core/Redux.h"
#include "src/Core/Visitor.h"
#include "src/Core/Fuzzy.h"
#include "src/Core/IO.h"
#include "src/Core/Swap.h"
#include "src/Core/CommaInitializer.h"
#include "src/Core/Flagged.h"
#include "src/Core/ProductBase.h"
#include "src/Core/Product.h"
#include "src/Core/TriangularMatrix.h"
#include "src/Core/SelfAdjointView.h"
#include "src/Core/SolveTriangular.h"
#include "src/Core/products/Parallelizer.h"
#include "src/Core/products/CoeffBasedProduct.h"
#include "src/Core/products/GeneralBlockPanelKernel.h"
#include "src/Core/products/GeneralMatrixVector.h"
#include "src/Core/products/GeneralMatrixMatrix.h"
#include "src/Core/products/GeneralMatrixMatrixTriangular.h"
#include "src/Core/products/SelfadjointMatrixVector.h"
#include "src/Core/products/SelfadjointMatrixMatrix.h"
#include "src/Core/products/SelfadjointProduct.h"
#include "src/Core/products/SelfadjointRank2Update.h"
#include "src/Core/products/TriangularMatrixVector.h"
#include "src/Core/products/TriangularMatrixMatrix.h"
#include "src/Core/products/TriangularSolverMatrix.h"
#include "src/Core/products/TriangularSolverVector.h"
#include "src/Core/BandMatrix.h"
#include "src/Core/BooleanRedux.h"
#include "src/Core/Select.h"
#include "src/Core/VectorwiseOp.h"
#include "src/Core/Random.h"
#include "src/Core/Replicate.h"
#include "src/Core/Reverse.h"
#include "src/Core/ArrayBase.h"
#include "src/Core/ArrayWrapper.h"
#include "src/Core/GlobalFunctions.h"
#include "src/Core/util/EnableMSVCWarnings.h"
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Go to the source code of this file.

Namespaces

namespace  cloud_geometry
namespace  cloud_geometry::angles

Functions

void cloud_geometry::angles::flipNormalTowardsViewpoint (std::vector< double > &normal, const geometry_msgs::Point32 &point, const geometry_msgs::Point32 &viewpoint)
 Flip (in place) the estimated normal of a point towards a given viewpoint.
void cloud_geometry::angles::flipNormalTowardsViewpoint (std::vector< double > &normal, const geometry_msgs::Point32 &point, const geometry_msgs::PointStamped &viewpoint)
 Flip (in place) the estimated normal of a point towards a given viewpoint.
void cloud_geometry::angles::flipNormalTowardsViewpoint (Eigen::Vector4d &normal, const geometry_msgs::Point32 &point, const geometry_msgs::Point32 &viewpoint)
 Flip (in place) the estimated normal of a point towards a given viewpoint.
void cloud_geometry::angles::flipNormalTowardsViewpoint (Eigen::Vector4d &normal, const geometry_msgs::Point32 &point, const geometry_msgs::Point &viewpoint)
 Flip (in place) the estimated normal of a point towards a given viewpoint.
void cloud_geometry::angles::flipNormalTowardsViewpoint (Eigen::Vector4d &normal, const geometry_msgs::Point32 &point, const geometry_msgs::PointStamped &viewpoint)
 Flip (in place) the estimated normal of a point towards a given viewpoint.
double cloud_geometry::angles::getAngle2D (double x, double y)
 Compute the angle in the [ 0, 2*PI ) interval of a point (direction) with a reference (0, 0) in 2D.
double cloud_geometry::angles::getAngle2D (const double point[2])
 Compute the angle in the [ 0, 2*PI ) interval of a point (direction) with a reference (0, 0) in 2D.
double cloud_geometry::angles::getAngle3D (const geometry_msgs::Point &v1, const geometry_msgs::Point32 &v2)
 Compute the smallest angle between two vectors in the [ 0, PI ) interval in 3D.
double cloud_geometry::angles::getAngle3D (const geometry_msgs::Point32 &v1, const geometry_msgs::Point &v2)
 Compute the smallest angle between two vectors in the [ 0, PI ) interval in 3D.
double cloud_geometry::angles::getAngle3D (const geometry_msgs::Point &v1, const geometry_msgs::Point &v2)
 Compute the smallest angle between two vectors in the [ 0, PI ) interval in 3D.
double cloud_geometry::angles::getAngle3D (const geometry_msgs::Point32 &v1, const geometry_msgs::Point32 &v2)
 Compute the smallest angle between two vectors in the [ 0, PI ) interval in 3D.
double cloud_geometry::angles::getAngleBetweenPlanes (const std::vector< double > &plane_a, const geometry_msgs::Point32 &plane_b)
 Get the angle between two planes.
double cloud_geometry::angles::getAngleBetweenPlanes (const geometry_msgs::Point32 &plane_a, const std::vector< double > &plane_b)
 Get the angle between two planes.
double cloud_geometry::angles::getAngleBetweenPlanes (const geometry_msgs::Point32 &plane_a, const geometry_msgs::Point32 &plane_b)
 Get the angle between two planes.
double cloud_geometry::angles::getAngleBetweenPlanes (const std::vector< double > &plane_a, const std::vector< double > &plane_b)
 Get the angle between two planes.
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stereo_wall_detection
Author(s): Radu Bogdan Rusu
autogenerated on Fri Jan 11 09:37:14 2013