reachable_valid_pose_filter.h
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34 
35 /* Author: Ioan Sucan, Sachin Chitta */
36 
37 #pragma once
38 
42 
43 namespace pick_place
44 {
45 class ReachableAndValidPoseFilter : public ManipulationStage
46 {
47 public:
48  ReachableAndValidPoseFilter(const planning_scene::PlanningSceneConstPtr& scene,
49  const collision_detection::AllowedCollisionMatrixConstPtr& collision_matrix,
50  const constraint_samplers::ConstraintSamplerManagerPtr& constraints_sampler_manager);
51 
52  bool evaluate(const ManipulationPlanPtr& plan) const override;
53 
54 private:
55  bool isEndEffectorFree(const ManipulationPlanPtr& plan, moveit::core::RobotState& token_state) const;
56 
57  planning_scene::PlanningSceneConstPtr planning_scene_;
58  collision_detection::AllowedCollisionMatrixConstPtr collision_matrix_;
59  constraint_samplers::ConstraintSamplerManagerPtr constraints_sampler_manager_;
60 };
61 } // namespace pick_place
pick_place::ReachableAndValidPoseFilter::isEndEffectorFree
bool isEndEffectorFree(const ManipulationPlanPtr &plan, moveit::core::RobotState &token_state) const
Definition: reachable_valid_pose_filter.cpp:92
pick_place
Definition: approach_and_translate_stage.h:43
pick_place::ReachableAndValidPoseFilter::collision_matrix_
collision_detection::AllowedCollisionMatrixConstPtr collision_matrix_
Definition: reachable_valid_pose_filter.h:122
moveit::core::RobotState
pick_place::ReachableAndValidPoseFilter::evaluate
bool evaluate(const ManipulationPlanPtr &plan) const override
Definition: reachable_valid_pose_filter.cpp:107
pick_place::ReachableAndValidPoseFilter::constraints_sampler_manager_
constraint_samplers::ConstraintSamplerManagerPtr constraints_sampler_manager_
Definition: reachable_valid_pose_filter.h:123
pick_place::ReachableAndValidPoseFilter::planning_scene_
planning_scene::PlanningSceneConstPtr planning_scene_
Definition: reachable_valid_pose_filter.h:121
manipulation_stage.h
planning_scene.h
constraint_sampler_manager.h
pick_place::ReachableAndValidPoseFilter::ReachableAndValidPoseFilter
ReachableAndValidPoseFilter(const planning_scene::PlanningSceneConstPtr &scene, const collision_detection::AllowedCollisionMatrixConstPtr &collision_matrix, const constraint_samplers::ConstraintSamplerManagerPtr &constraints_sampler_manager)
Definition: reachable_valid_pose_filter.cpp:43


manipulation
Author(s): Ioan Sucan , Sachin Chitta
autogenerated on Fri May 3 2024 02:29:51